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Hey look...Verdant Succession and Allies!!!!

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Verdant SuccessionEnlarge

Verdant Succession

{4}{G}

Enchantment

Odyssey

Read rules for Verdant Succession
Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle.

Full card details & printings ›

Turntimber RangerEnlarge

Turntimber Ranger

{3}{G}{G}

Creature — Elf Scout Ranger Ally

Zendikar

Read rules for Turntimber Ranger
Whenever this creature or another Ally you control enters, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on this creature.

2/2

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Talus PaladinEnlarge

Talus Paladin

{3}{W}

Creature — Human Knight Ally

Worldwake

Read rules for Talus Paladin
Whenever this creature or another Ally you control enters, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on this creature.

2/3

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Date Posted: Mon Oct/15/12 at 4:21 pm

Nickosis
Posts: 154
Joined: 31-Mar-12

Who'd've thunk it? The two Survivalists are what you'd Sac. Basically you just win. Any Ally will do, you really just need the Diabolist, but hey, have fun with it? You want Mono-green. Take out everything but the green and add in Concordant Crossroads. I mean how simple does it need to be?
Date Posted: Mon Oct/15/12 at 4:27pm

gericault5
Posts: 2788
Joined: 13-Oct-09

Wheel of sun and moon prevents this and number 4 from working.
The wheel has a replacement effect which causes a ard bound for the grave to go into the library instead.
Since nothing goes into the grave succession doesnt trigger
Date Posted: Mon Oct/15/12 at 5:54pm

Nickosis
Posts: 154
Joined: 31-Mar-12

Okay then, put a Mortuary instead. Still, whether or not, the concept is a good combo. So yeah, Mortuary works too.