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Keep Chimeric in play

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Date Posted: Thu Sep/27/12 at 4:04 pm

Monolith
Posts: 7
Joined: 10-Sep-12

pretty easy combo.
at the start of your end step, use Conjurers on Chimeric. null the sac.
Date Posted: Thu Sep/27/12 at 4:57pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

This would work with any sac at end of turn creatures? Elementals... mmmmm...
Date Posted: Thu Sep/27/12 at 7:10pm

Narcinek War-Rider
Posts: 1283
Joined: 16-Jun-11

This would be hilarious with Soul's Fire on Panoptic Mirror.
Date Posted: Fri Sep/28/12 at 12:54pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

Holy shit... yeah it would. XD
Date Posted: Fri Sep/28/12 at 7:19pm

Monolith
Posts: 7
Joined: 10-Sep-12

adding Doubling Cube also adds to the fun :)
Date Posted: Fri Sep/28/12 at 9:55pm

theotherguy
Posts: 346
Joined: 04-Feb-11

Is it just me or is Doubling Cube + Upwelling totally stupid high amounts of mana?
Date Posted: Sat Sep/29/12 at 3:32am

Draco_lich
Posts: 1073
Joined: 07-May-10

personally i'd prefer chimeric staff over the coils