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umm help please.

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Suture PriestEnlarge

Suture Priest

{1}{W}

Creature — Phyrexian Cleric

New Phyrexia

Read rules for Suture Priest
Whenever another creature you control enters, you may gain 1 life. Whenever a creature an opponent controls enters, you may have that player lose 1 life.

1/1

Full card details & printings ›

Fiend HunterEnlarge

Fiend Hunter

{1}{W}{W}

Creature — Human Cleric

Innistrad

Read rules for Fiend Hunter
When this creature enters, you may exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

1/3

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Date Posted: Wed Sep/26/12 at 7:37 pm

spawnmaster
Posts: 35
Joined: 22-Sep-12

so would this work. you have 2 fiend hunters,9 one of them exiled with the other). then at the same time, you have a midnight guard with lightning prowess attatched to it, a vigilante justice out, and a suture priest out. now, the part that im am worried about is that when YOU CAST THE 3RD FIEND HUNTER,( AND YOU EXILE THE OTHER FIEND HUNTER) CAN YOU UNTAP, TAP, UNTAP, ECT, THE MIDNIGHT GUARD OVER AND OVER AGAIN EACH TIME A FIEND HUNTER COMES INTO PLAY????
Date Posted: Wed Sep/26/12 at 7:47pm

TheCaptain
Posts: 909
Joined: 13-Apr-11

I mean all you need is the three fiend hunters and vigilante justice, and that should result in a game. But yes, you would in fact be able to untap the the midnight gaurd and then tap him to deal one damage before the process cycles through again. It all has to do with how you stack the abilities as they trigger (since you control which order then go onto the stack).
Date Posted: Wed Sep/26/12 at 7:50pm

spawnmaster
Posts: 35
Joined: 22-Sep-12

ok gooood. i put the midnight guard in there because i might not get that enchantment out and some one could doomblade the creature but they could also disenchant my enchantment too. but anyways thanks bro.:)