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Standard Worldfire Combo

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Date Posted: Tue Sep/25/12 at 12:58 pm

TheCaptain
Posts: 909
Joined: 13-Apr-11

The Forest is Thragtusk, the Mountain is Worldfire.

Thragtusks ability triggers for leaving play, not for hitting the graveyard. Theres really no way to lose if this resolves. And green has the ramp for this sort of thing. Not for competitive play, but people definitely won't be expecting it.
Date Posted: Tue Sep/25/12 at 2:29pm

Boyachi
Posts: 1553
Joined: 02-Nov-11

If you instead use a creature that champions another creature (or use an Oblivion ring) you can have a card like Geralf's Messanger, Highway Robber, or Ghost Council of Orzhova, or you can just bring a hasty creature back in to deal the deathblow that turn.
Date Posted: Tue Sep/25/12 at 6:47pm

TheCaptain
Posts: 909
Joined: 13-Apr-11

The thing is, in a deck like this, you wouldn't want it to be your only win condition - it's too fragile. So if you did include white for O-rings you wouldn't want to waste them on your own creatures. Besides, that automatically will tip off an opponent that somethings up. And there's no real need to hurry this up - your opponent is left to draw 1 card that can either deal one damage to you or get rid of your Beast token, and he doesn't have and lands to do it. This is pretty much a clinched win as it is.