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Keep your tokens!

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Splinter TwinEnlarge

Splinter Twin

{2}{R}{R}

Enchantment — Aura

Rise of the Eldrazi

Read rules for Splinter Twin
Enchant creature Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."

Full card details & printings ›

Blightsteel ColossusEnlarge

Blightsteel Colossus

{12}

Artifact Creature — Phyrexian Golem

Mirrodin Besieged

Read rules for Blightsteel Colossus
Trample, infect, indestructible If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.

11/11

Full card details & printings ›

Date Posted: Mon Sep/17/12 at 9:20 pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

Not really a combo., but I think it would be fun synergy.

Put a Splinter Twin on some big non-legendary creature, then use Populate with Growing Ranks or Trostani, Selesnya's Voice... something. You get a hastey token that you can keep... I hope...
Date Posted: Mon Sep/17/12 at 9:38pm

Invertedspank
Posts: 95
Joined: 03-Sep-10

My understanding is that the populated token would stay. If splinter twin gave the token it created text that said "exile at end of turn" then the copy that you populated with would also be exiled.
Date Posted: Mon Sep/17/12 at 9:49pm

TheCaptain
Posts: 909
Joined: 13-Apr-11

You keep the token. One "fun" thing people are doing in standard is pairing the instant populate mechanics (like Rootborn Defenses) with the oh-so-pleasant Geist of Saint Traft, to actually keep an angel each turn. It's just one more thing that UW control doesn't need.
Date Posted: Mon Sep/17/12 at 10:42pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

Right. The way I'm reading it: Splinter Twin says to exile the token it created. So, if you make a token from the token, I would think it stays.

And that Geist angel token thing is nasty haha
Date Posted: Tue Sep/18/12 at 11:50am

Squillis
Posts: 424
Joined: 20-Nov-08

Correct, the tokens would stay.  Tokens created by an effect that says to exile/sac them later are the ones that are removed.  Don't confuse this with tokens created through effects like Parallel lives because the Lives doesn't actually create the tokens it just changes how many the original effect creates.




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