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The lottery

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ClockspinningEnlarge

Clockspinning

{U}

Instant

Time Spiral

Read rules for Clockspinning
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.

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HypergenesisEnlarge

Hypergenesis

Sorcery

Time Spiral

Read rules for Hypergenesis
Suspend 3—{1}{G}{G} Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

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Cast Through TimeEnlarge

Cast Through Time

{4}{U}{U}{U}

Enchantment

Rise of the Eldrazi

Read rules for Cast Through Time
Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

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Tamiyo, the Moon SageEnlarge

Tamiyo, the Moon Sage

{3}{U}{U}

Legendary Planeswalker — Tamiyo

Avacyn Restored

Read rules for Tamiyo, the Moon Sage
+1: Tap target permanent. It doesn't untap during its controller's next untap step. −2: Draw a card for each tapped creature target player controls. −8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."

Loyalty: 4

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Date Posted: Thu Sep/06/12 at 5:23 am

resinweber
Posts: 6
Joined: 09-Aug-12

The name "the lottery" is a reference to how hard it might possibly be to obtain the necessary cards to pull this combo.  It's an idea of mine and still needs practice, so any advice would really help me.

Here's how this one works.  Having multiple tutors always helps in combos like this if you can do it.
First, make sure omniscience or hypergenesis is in hand, as is Tamiyo.  You will use Demonic tutor to get either OMNISCIENCE (Card isn't in the database yet) or hypergenesis into your hand (whichever one of the two you don't have).  Play hypergenesis face-down for its suspend cost.  If possible, play Tamiyo, the moon sage on the next turn.  You can use clockspinning to do either one of two things, and that is either to remove a time counter from hypergenesis or to add loyalty counters to tamiyo.  Make sure you pay the buyback cost.

Once hypergenesis is done, its time to roll.  First play OMNISCIENCE (again, not in the database but is crucial to this combo), then cast through time [This is not absolutely necessary if tamiyo has enough loyalty counters to activate her -8 ability].  Then play clockspinning for just its bare buyback cost again, and if possible pull it twice on Tamiyo.  By now she should have enough counters to do her -8 ability.  Use Traumatize to mill yourself, thereby bringing half of your deck into your hand.  Since you can play spells without paying their mana cost, you should be able to win this turn.  Use your imagination from then on.




[Edited by resinweber on 7/Sep/12 at 10:21PM]




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