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Don\'t know if will work. (Artifact combo)

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Darksteel ReactorEnlarge

Darksteel Reactor

{4}

Artifact

Darksteel

Read rules for Darksteel Reactor
Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on this artifact. When this artifact has twenty or more charge counters on it, you win the game.

Full card details & printings ›

Myr IncubatorEnlarge

Myr Incubator

{6}

Artifact

Mirrodin

Read rules for Myr Incubator
{6}, {T}, Sacrifice this artifact: Search your library for any number of artifact cards, exile them, then create that many 1/1 colorless Myr artifact creature tokens. Then shuffle.

Full card details & printings ›

Date Posted: Fri Apr/02/10 at 7:29 am

Danielone
Posts: 42
Joined: 31-Mar-10

Play the Reactor, the coretapper and dross scorpion.

Tap coretapper, and put a charge counter on Reactor

Play then the Incubator (in other turn if you wish). (Reactor has 2 charge counters)

Now pay for the ability of incubator, tap it, sac it. Search for all the Synod you have (20), and exile them, then put 20 Myr in play. Tap Coretapper, one more counter, sac a Myr and repeat until Reactor has 20 charge counters, win the game

Date Posted: Fri Apr/02/10 at 7:40am

Twogunkid
Posts: 2610
Joined: 22-Jan-10

can't work seat of synod is still non-basic land max 4
Date Posted: Fri Apr/02/10 at 8:56am

Danielone
Posts: 42
Joined: 31-Mar-10

if there are 4 synods, and 4 of each other artifact land, it works!!

Gotcha! Add Doubling season!!!

[Edited by Danielone on 2/Apr/10 at 9:20AM]
Date Posted: Fri Apr/02/10 at 12:15pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

How are you sacing those myr?
Date Posted: Fri Apr/02/10 at 9:04pm

shamwow
Posts: 56
Joined: 26-Mar-10




[Edited by shamwow on 2/Apr/10 at 9:05PM]

[Edited by shamwow on 2/Apr/10 at 9:05PM]
Date Posted: Sun Apr/04/10 at 7:11am

Danielone
Posts: 42
Joined: 31-Mar-10

I sac them to Atog