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Puresteel Collar Death

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MortarpodEnlarge

Mortarpod

{2}

Artifact — Equipment

Mirrodin Besieged

Read rules for Mortarpod
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." Equip {2}

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Puresteel PaladinEnlarge

Puresteel Paladin

{W}{W}

Creature — Human Knight

New Phyrexia

Read rules for Puresteel Paladin
Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.

2/2

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Avacyn's CollarEnlarge

Avacyn's Collar

{1}

Artifact — Equipment

Dark Ascension

Read rules for Avacyn's Collar
Equipped creature gets +1/+0 and has vigilance. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {2}

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Date Posted: Fri Aug/10/12 at 3:54 pm

SirZapdos
Posts: 329
Joined: 21-Jun-11

You need two other artifacts. The Wellsprings are decent choices because they can generate card advantage, plus Mycosynth Wellspring helps fix your mana.

Get Xenograft out and choose Human. With Metalcraft, equip Avacyn's Collar to the Mortarpod Germ for the low cost of 0 mana. Sac the Germ to ping your opponent for 1. The Collar's ability will trigger, creating a new Spirit token which is also Human. Attach both the Collar and Mortarpod to the new token. Sacrifice the token to ping your opponent, and repeat until they are dead!

It's still Standard legal! I saw someone play a deck built around this combo. They didn't use Xenograft, but instead used Lingering Souls and Gather The Townsfolk to generate all the creatures they need for the sacrifices.
Date Posted: Fri Aug/10/12 at 4:36pm

Narcinek War-Rider
Posts: 1283
Joined: 16-Jun-11

Looks like Extended's gonna have an infinite damage combo now.
Date Posted: Fri Aug/10/12 at 4:45pm

maritlage
Posts: 26
Joined: 12-Nov-11

people still play extended. where is this and why do they torment themselves
Date Posted: Fri Aug/10/12 at 4:55pm

SirZapdos
Posts: 329
Joined: 21-Jun-11

This combo would be great to play in Modern with the artifact lands helping out with Metalcraft, but all the coloured ones, Ancient Den et al. are banned in that format. Probably with good reason.
Date Posted: Fri Aug/10/12 at 5:05pm

Narcinek War-Rider
Posts: 1283
Joined: 16-Jun-11

@maritlage

I have 2 Extended decks that beat Caw Blade with or without Jace & Stoneforge.




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