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infinite attack Druids Repository

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HostilityEnlarge

Hostility

{3}{R}{R}{R}

Creature — Elemental Incarnation

Lorwyn

Read rules for Hostility
Haste If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

6/6

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Date Posted: Thu Aug/02/12 at 1:01 pm

lifeinsurance
Posts: 2
Joined: 02-Aug-12

Druids Repository
Need a way to get rid if hostility...or throw in hellrider. I guess this could produce infinite mana as is. Just need the mana to activate assualt the first time. Expensive, but still a combo.
Date Posted: Thu Aug/02/12 at 1:25pm

lifeinsurance
Posts: 2
Joined: 02-Aug-12

Attack with hostility putting counters on druids repository and making tokens. Activate aggravated assault then repeat.
Date Posted: Thu Aug/02/12 at 10:01pm

theotherguy
Posts: 346
Joined: 04-Feb-11

Great combo for a lot of mana quickly, but I'm not seeing any "infinite" action.
Date Posted: Fri Aug/03/12 at 4:28am

Kethiju
Posts: 225
Joined: 24-Jul-12

Not so much infinite as it is progressively larger amounts of mana. Attack with Hostility to potentially get 6 3/1 elemental shamen. Pay the 3RR, attack with everything. that's 7 attackers for 7 mana of any color. Pay 3RR from the Repository giving you 7 mana. Hostility gives you another 6 elemental shamen. Attack again. 13 mana from Repository. Pay 3RR, Hostility gives you yet another 6 shamen. Attack again. Worst case, they block Hostility, but you get the tokens anyway. Repeat until pulpy.
Date Posted: Fri Aug/03/12 at 7:53am

Squillis
Posts: 424
Joined: 20-Nov-08

Doesn't quite work as you think.  Hostility says 'if a SPELL you control would deal damage' not 'if Hostility would deal'.  In order for this to create infinite combat steps you would need 5 creatures to attack with each combat step.  If you lose some in combat you need to create more to get enough mana to activate it again.  It can be done and it can be infinite.  6 attacking creatures generates 6 potential mana.  Because the Hostility puts out tokens with Haste you can use a burn spell to make a bunch more tokens with the extra mana you'll generate providing you have a spell to cause it to trigger.
Date Posted: Fri Aug/03/12 at 11:06am

lifeinsurance
Posts: 2
Joined: 02-Aug-12

Ah good point. replace hostility with rapacious one and add in something to give them haste like Mass Hysteria that should fix it.
Date Posted: Mon Aug/06/12 at 4:01pm

Kethiju
Posts: 225
Joined: 24-Jul-12

I overlooked that on Hostility. My mistake, but the combo would work beautifully with the right creature.




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