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Wall of Death

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Wilt-Leaf LiegeEnlarge

Wilt-Leaf Liege

{1}{G/W}{G/W}{G/W}

Creature — Elf Knight

Shadowmoor

Read rules for Wilt-Leaf Liege
({G/W} can be paid with either {G} or {W}.) Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.

4/4

Full card details & printings ›

Date Posted: Thu Aug/02/12 at 9:19 am

blazedphoenix
Posts: 53
Joined: 17-Jun-12

Forest 1 = Swiftfoot boots
Forest 2 = Tree of Redemption


Quite Complicated.. and you do not need exactly the same cards as mentioned above apart from Wall of Redemption/Rolling Stones and Runed Stalctite.

First have Tree of Redemption, Rolling Stones and Runed Stalactite on the table.
And Wilt-leaf Liege{or any other card that boosts Tree of Redemptions Power to +1}

Then Equip Swiftfoot Boots{optional for protection}
Runed Stalactite{to turn the Tree into a Wall creature}
and then exchange your Life total with Tree of redemptions Toughness, making your life total 13
and Its toughness whatever.
Finally use Twisted image or similar to swap Tree of Redemptions POWER and Toughness.

With Rolling Stones in play you will be able to Attack :)

if you can pull this off it is actually quite funny.
Date Posted: Thu Aug/02/12 at 10:28am

hedsak
Posts: 44
Joined: 12-Jun-12

This does not work, as the Tree of Redemption still has Defender, meaning it cannot attack anyway.
Date Posted: Thu Aug/02/12 at 10:49am

Squillis
Posts: 424
Joined: 20-Nov-08

The wording on Rolling Stones was modified to fit with current rules, it now reads as follows:

Wall creatures can attack as though they didn't have defender.

Because the Runed Stalactite gives the Tree all creature types, this includes Wall so the Tree can indeed attack.

Also, you don't even need the Liege or other creature for bonusing the Tree.  The Runed Stalactite gives the equiped creature +1/+1 so the tree will be a 1/14 before it trades P/T with you, and a 1/21 if your life total was 20 before you switched.  Also, remember that the P/T modifiers are all applied BEFORE the switching of P/T so if the creature gets +1/+0 and has a P/T switch it will equal a +0/+1 regardless of which was switched first.


[Edited by Squillis on 2/Aug/12 at 10:56AM]

Date Posted: Thu Aug/02/12 at 1:09pm

blazedphoenix
Posts: 53
Joined: 17-Jun-12

Good point bro, some reason i didn't think of that as i was writing lol