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Combo Name: Justice and Glory Submitted By: blazedphoenix
Card Name
Type
Cost
P/T
Editions (ordered by release)

Donate
Sorcery 2U Urza's Destiny, Rare

Karmic Justice
Enchantment 2W Odyssey, Rare

Price of Glory
Enchantment 2R Odyssey, Uncommon

Sacred Ground
Enchantment 1W Stronghold, Rare
Estimated Combo Cost: $7.06
Date Posted: Sun Jul/29/12 at 6:39 am

blazedphoenix
Posts: 53
Joined: 17-Jun-12

Finally a Price of Glory combo that works. This is pretty funny.

Basically Donate Price of Glory to your opponent, have Sacred ground and Karmic Justice out. Then tap your own lands on purpose on other peoples turns to destroy them via Glory, Karmic will activate so you get to destroy opponents stuff and Sacred ground will put your lands back on the battlefield :)
Date Posted: Sun Jul/29/12 at 8:00am

spiderman1100
Posts: 354
Joined: 19-Apr-12

doesn't this also give you infinite mana on you turn?

[Edited by spiderman1100 on 29/Jul/12 at 8:00AM]
Date Posted: Sun Jul/29/12 at 8:29am

blazedphoenix
Posts: 53
Joined: 17-Jun-12

Actually while i think about it, it would give you inf mana on other peoples turns.. because you're tapping your lands on purpose, Sacred Grounds ability will put your lands backs untapped, so you basically repeat the process.

Not sure about own turn though?

[Edited by blazedphoenix on 29/Jul/12 at 8:30AM]
Date Posted: Sun Jul/29/12 at 11:44am

theotherguy
Posts: 346
Joined: 04-Feb-11

Would it be better to cut the blue Donate for a red Bazaar Trader or Custody Battle to smooth out the colors or keep the Islands and prepare a lot if counterspell effects? I guess it depends on the rest of your strategy. Infinite mana on opponents' turn is a terrible thing to waste.



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