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Combo Name: Phytowall Submitted By: spiderman1100
Card Name
Type
Cost
P/T
Editions (ordered by release)

Entangler
Enchant Creature 2WW Prophecy, Uncommon

Phytohydra
Creature - Plant Hydra 2GWW 1/1 Ravnica: City of Guilds, Rare

Pariah
Enchant Creature 2W Urza's Saga, Rare
Estimated Combo Cost: $3.72
Date Posted: Fri Jul/20/12 at 4:30 pm

spiderman1100
Posts: 354
Joined: 19-Apr-12

Block all with Phytohydra. When it gets big enough, turn on the offensive and attack! Pariah takes care of pesky unblockable guys. And you just need to splash green to make this work!
Date Posted: Fri Jul/20/12 at 4:33pm

spiderman1100
Posts: 354
Joined: 19-Apr-12

Don't even bother saying you don't need the Entangler.
Date Posted: Fri Jul/20/12 at 6:17pm

SODomination
Posts: 9
Joined: 16-Jul-11

Vigor could also work if you had another creature
Date Posted: Sat Jul/21/12 at 3:43pm

maritlage
Posts: 26
Joined: 12-Nov-11

a few words: swords to plowshares, doom blade, unsummon, boomerang, go for the throat, murder. Now for the 2 words that make this combo so much better: Lightning grieves
Date Posted: Wed Jul/25/12 at 11:56am

Loquay
Posts: 3
Joined: 25-Jul-12

Or could go with the swiftboots for hexproof so the enchantments dont fall off. Also this combo is usable with stuffydoll and doesn\'t fall into the can be destroyed by everything trap.
Date Posted: Wed Jul/25/12 at 1:26pm

Squillis
Posts: 424
Joined: 20-Nov-08

Btw, the enchantments won't 'fall off' if the enchanted creature gets shroud.  Shroud says a creature "can't be the target of spell or abilities".  An enchantment only targets when it's cast as a spell or uses an activated/triggered ability with targeting.  Once the enchantment has resolved you can give shroud to your creature to your hearts content, all you'll prevent is casting another enchantment on that creature.

Just to be clear, enchantments Can 'fall off'.  One example of this is if the enchanted permanent gains Protection from a quality the enchantment has.  Example:  If a Mother of Runes has a Holy Strength on it and activates its own ability targeting itself and you choose White as the color.  When state-based effects are checked the game will see a White permanent attached to a permanent with Protection from White and detach the enchantment.  The game will then see the aura isn't attached to a permanent and put it into the graveyard on the next sweep of state-based actions checked still before a player receives priority.



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