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parallax hub

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Parallax WaveEnlarge

Parallax Wave

{2}{W}{W}

Enchantment

Nemesis

Read rules for Parallax Wave
Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from this enchantment: Exile target creature. When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.

Full card details & printings ›

Parallax TideEnlarge

Parallax Tide

{2}{U}{U}

Enchantment

Nemesis

Read rules for Parallax Tide
Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from this enchantment: Exile target land. When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.

Full card details & printings ›

Date Posted: Tue Jun/26/12 at 3:40 pm

blazedphoenix
Posts: 53
Joined: 17-Jun-12

Self explanatory, any of the parallax work where you skip your upkeep{the fading process) and never give the lands back to opponents
Date Posted: Tue Jun/26/12 at 6:53pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Nice.
Date Posted: Tue Jun/26/12 at 9:20pm

americanwerewolf
Posts: 79
Joined: 23-Dec-11

Add inexorable tide would help to keep the parallaxes from leaving play.
Date Posted: Wed Jun/27/12 at 8:08am

blazedphoenix
Posts: 53
Joined: 17-Jun-12

Thrumming bird would be easier