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Warstorm

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War ElementalEnlarge

War Elemental

{R}{R}{R}

Creature — Elemental

Mirrodin

Read rules for War Elemental
When this creature enters, sacrifice it unless an opponent was dealt damage this turn. Whenever an opponent is dealt damage, put that many +1/+1 counters on this creature.

1/1

Full card details & printings ›

Date Posted: Tue May/22/12 at 10:13 pm

TheCaptain
Posts: 909
Joined: 13-Apr-11

I wish there was a way to improve this, but right now its

1R: deal 2 damage to target player, put a +1/+1 counter on War Elemental.

I can't find any way to turn those additional counters into mana to pay for this ability unfortunately.
Date Posted: Wed May/23/12 at 6:51am

Turbine
Posts: 10194
Joined: 26-Oct-09

Devoted Druid, Experiment Kraj, and Skyshroud Elf? XD
Date Posted: Wed May/23/12 at 6:53am

lin sivvi
Posts: 1608
Joined: 14-Jan-10

But then it isn't mono red, and everyone knows you get bonus points for a mono-color combo.
Date Posted: Wed May/23/12 at 7:25am

Turbine
Posts: 10194
Joined: 26-Oct-09

It wasn't serious. . .Anyways, 5 card combos are incredibly implausible.
Date Posted: Wed May/23/12 at 11:03am

TheCaptain
Posts: 909
Joined: 13-Apr-11

The best I could come up with is adding in a Braid of FIre and Giant Fan to move the additional counters into mana generators for the next turn, but that would make it an un-combo, so I left them out.
Date Posted: Wed May/23/12 at 5:50pm

rav514
Posts: 329
Joined: 02-Dec-10

Its not quite infinite and this many cards makes it unwieldy plus you'd need a way to reuse the instant but this would work.



Use fate transfer to move the counter you get to the horse, pull some to make red mana through the gemstone array.