Magic The Gathering Combos
Search Cards & Combos:

Home     Submit A Combo     Deck Builder     Forums     Picture Guess     Help

You are not logged in [click to login] - [Join For Free!]  





Forum Overview >> Combos
Combo Name: Increasing Vengeance Trap Submitted By: Skybreak22
Card Name
Type
Cost
P/T
Editions (ordered by release)

Catalyst Stone
Artifact 2 Odyssey, Rare

Fertilid
Creature - Elemental 2G 0 / 0 Morningtide, Common

Archive Trap
Instant - Trap 3UU Zendikar, Rare
Estimated Combo Cost: $2.31
Date Posted: Sun May/20/12 at 7:31 am

Skybreak22
Posts: 327
Joined: 01-Feb-10

This combo includes Increasing Vengeance which isn't in the database yet as of this date.  Go to wizards.com to see the card if you're unfamiliar with it. I'm too lazy to go crop the URL.

Pretty self-explanatory. Catalyst Stone in play reduces the flashback cost of Increasing Vengeance. With 4 red and 1 mana, you can mill 52 cards in one shot. Obvious to use it with Ghost Quarter, Path to Exile, or Fertilid. With the threat of the Archive Trap, Red/Green with Fertilid is fun. You can even play New Frontiers to get the mountains you need and "dare" your opponent to search with you. Why not toss in Book Burning while you're at it.....Increasing Vengeance plays well with others.


Added note: I don't recommend playing Archive Trap with Maralen Mornsong like some people suggest. This combo won't hold up. A smart opponent is going to search for counterspells or a means to exile Maralen Mornsong(and each other card named Maralen Mornsong from your hand, library, and graveyard.) Then they'll probably Surgically Extract your Archive Traps.     
Date Posted: Sun May/20/12 at 9:43am

Boyachi
Posts: 1553
Joined: 02-Nov-11

Can you legally have the increasing vengence resolve so that it hits the graveyard AND flash it back before the original archive trap resolves?
Date Posted: Sun May/20/12 at 11:56am

gericault5
Posts: 2788
Joined: 13-Oct-09

Flashback only changes where the card is cast from not the timing of the card. Since it is an instant you can cast it both times before the trap resolves
Date Posted: Sun May/20/12 at 3:51pm

TheCaptain
Posts: 909
Joined: 13-Apr-11

I personally prefer the use of Fertilid over Ghost Quarter and Path to Exile, because Fertilid's ability isn't a "may" ability, unlike the other two. And Fertilid also helps you find those red manas to play increasing vengeance twice.



Forum Overview >> Combos

©2006-2023 MTGCombos.com