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Monkeys can weld??

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Goblin WelderEnlarge

Goblin Welder

{R}

Creature — Goblin Artificer

Urza's Legacy

Read rules for Goblin Welder
{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.

1/1

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DracoEnlarge

Draco

{16}

Artifact Creature — Dragon

Planeshift

Read rules for Draco
Domain — This spell costs {2} less to cast for each basic land type among lands you control. Flying Domain — At the beginning of your upkeep, sacrifice this creature unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.

9/9

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Mycosynth LatticeEnlarge

Mycosynth Lattice

{6}

Artifact

Darksteel

Read rules for Mycosynth Lattice
All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.

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Date Posted: Fri May/18/12 at 9:30 am

Atogatog
Posts: 125
Joined: 20-Apr-11

sac some permanent to bring back draco triggering cage sac a token to bring back cage next turn
Date Posted: Fri May/18/12 at 11:06am

Boyachi
Posts: 1553
Joined: 02-Nov-11

This is nice because you can weld the Draco at the beginning of your turn to bring the monkey cage back, and then the turn after that (unless you can untap the welder) you can sac a non Cage artifact to bring Draco back, which begets even more tokens, rinse and repeat.
Date Posted: Fri May/18/12 at 11:22pm

thefirewithin
Posts: 45
Joined: 26-Jul-11

now add intruder alarm ;)
Date Posted: Sun May/20/12 at 2:53pm

darthnefas
Posts: 1081
Joined: 04-Apr-11

Can we not and say we did?