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just one mountain (plus deck stacking)

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Read rules for Goblin Charbelcher
{3}, {T}: Reveal cards from the top of your library until you reveal a land card. This artifact deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, this artifact deals double that damage instead. Put the revealed cards on the bottom of your library in any order.

Full card details & printings ›

Endless HorizonsEnlarge

Endless Horizons

{3}{W}

Enchantment

Eventide

Read rules for Endless Horizons
When this enchantment enters, search your library for any number of Plains cards, exile them, then shuffle. At the beginning of your upkeep, you may put a card you own exiled with this enchantment into your hand.

Full card details & printings ›

Date Posted: Thu Apr/12/12 at 7:55 pm

theotherguy
Posts: 346
Joined: 04-Feb-11

With Goblin Charbelcher out, play Endless Horizons. Remove all the Plains from your deck, leaving you with only one land card: a mountain. (You did remember to use only Plains, and no fancy lands, right?) Activate the Charbelcher to deal some damage, stack your deck with the Mountain on the bottom, and repeat for maximum damage next turn. If you have any of those look-at-me Miracle cards, now's your chance to make them work.

[Edited by theotherguy on 12/Apr/12 at 7:58PM]
Date Posted: Thu Apr/12/12 at 7:59pm

PinkiePie
Posts: 157
Joined: 10-Sep-11

Its generally more efficient to just build the all out combo version...!




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