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Kederekt LeviathanEnlarge

Kederekt Leviathan

{6}{U}{U}

Creature — Leviathan

Shards of Alara

Read rules for Kederekt Leviathan
When this creature enters, return all other nonland permanents to their owners' hands. Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5/5

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Date Posted: Sat Mar/27/10 at 5:38 am

Icuonuez
Posts: 241
Joined: 02-Mar-10

This is a slow combo, but it works out nicely in the end. The first thing you need to do is play Kederekt. But then, you probably won't have enough mana to do anything but play a spellbook and Caller of Gales. If you can, do so. Your next turn, Use Caller to give KL flying and swing for 5, using your secondary main phase to play Clone, Spellbook, and Caller again. Your next turn, use Caller and swing for another 5. If you have another Clone in your hand, play it on the first clone, preventing you from paying 8 mana every turn. Reliquary tower is an alternative to Spellbook, and Wall of Frost protects you from being attacked, just in case they have a few hasty creatures. This combo will keep the field clean, and let you swing with a 5/5 flyer every turn.

[Edited by Icuonuez on 27/Mar/10 at 5:39AM]