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infinite turns for blue/green

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Date Posted: Thu Mar/29/12 at 12:14 am

Draco_lich
Posts: 1073
Joined: 07-May-10

get 3 charge counters on the scepter, tap gilder bairn to draw a card, use gilder ability to untap gilder and put more charge counters on the scepter
Date Posted: Thu Mar/29/12 at 7:31am

Turbine
Posts: 10194
Joined: 26-Oct-09

Paradise Mantle is better, but this is nice!
Date Posted: Thu Mar/29/12 at 8:21am

Squillis
Posts: 424
Joined: 20-Nov-08

try Training Grounds to make Gilder Bairn work more efficiently.  You also can get 2 counters on the scepter, double it with the Gilder Bairn, remove 3 for another turn, and on that turn double it twice for the gilder bairn, rinse repeat.  It works better if you can double it more than once in a turn but that's what the aura is for ;)

[Edited by Squillis on 29/Mar/12 at 8:23AM]
Date Posted: Thu Mar/29/12 at 9:39am

Turbine
Posts: 10194
Joined: 26-Oct-09

It doesn't need to be efficient! It already gives you infinite turns!
Date Posted: Thu Mar/29/12 at 6:42pm

Draco_lich
Posts: 1073
Joined: 07-May-10

paradise mantle would be good.. i was just looking for the first card that would safely tap gilder bairn
Date Posted: Thu Mar/29/12 at 6:45pm

Draco_lich
Posts: 1073
Joined: 07-May-10

could add training ground/heartstone to make the gilder bairn more efficient too... if that's a worry (no idea why though... it is a infinite turn, so no need to rush)