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Elemental Essence

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Elemental MasteryEnlarge

Elemental Mastery

{3}{R}

Enchantment — Aura

Shadowmoor

Read rules for Elemental Mastery
Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."

Full card details & printings ›

Date Posted: Mon Mar/05/12 at 8:20 am

Marminad
Posts: 30
Joined: 22-Feb-12

forest is essence of the wild.

Essence of the wild-  Innistrad, Mythic Rare Creature - Avatar 6/6,
3GGG Creatures you control enter the battlefield as a copy of Essence of the Wild.

The idea is to enchant essence of the wild with elemental mastery and make lots of big dudes.
 
How exactly does this work though? 

The tokens don\'t have haste right?  But do you still have to sack them?  Elemental mastery seems to specify that you sac the elemental tokens but technically you won\'t have any elemental tokens to sac.
Date Posted: Mon Mar/05/12 at 8:54am

Boyachi
Posts: 1553
Joined: 02-Nov-11

The sacrificing is part of the creation ability, not the creature token. So you can't amass an army.

I think, however, you can do it at the end of the end of your opponent's turn, at which point they would die at the end of the next turn, in which case they wouldn't have summoning sickness and you'd be swinging with seven 6/6s. I think.
Date Posted: Mon Mar/05/12 at 9:23am

Marminad
Posts: 30
Joined: 22-Feb-12

of course I could just run something that gives all of my creatures haste. 
Date Posted: Mon Mar/05/12 at 9:23am

SirZapdos
Posts: 329
Joined: 21-Jun-11

Instead of Elemental Mastery, use Presence of Gond and Midnight Guard. Still two colours, and now infinite 6/6 dudes, as long as you cast the Midnight Guard before Essence of the Wild.
Date Posted: Mon Mar/05/12 at 10:41am

Marminad
Posts: 30
Joined: 22-Feb-12

Midnight guard and essence are awesome just by themselves!  Its funny, when i saw midnight guard spoiled I was immediately like, "what if I could make him tap to put out creatures?"  I guess he would be another splinter twin combo as well.

Back to elemental essence.  Would it work if I just activated the ability at the end of my opponents turn?  It seems right because when play proceeds to the end step all "end of turn effects" trigger and then players receive priority.  So, if I activate the elemental ability during my opponents end step it takes place after end of turn effects are triggered on his turn so my tokens would be around until the next end of turn trigger which would occur at the end of my next turn right?
Date Posted: Mon Mar/05/12 at 10:48am

PinkiePie
Posts: 157
Joined: 10-Sep-11

You could just use something like sundial of the infinite or time stop in response to the sacrifice trigger to keep the tokens!
Date Posted: Mon Mar/05/12 at 11:30am

Marminad
Posts: 30
Joined: 22-Feb-12

that would be nasty.  six  6/6s every turn. woot!
Date Posted: Mon Mar/05/12 at 10:58pm

Karn
Posts: 31
Joined: 01-Nov-10

With Intruder Alarm, you can make more than six.
Date Posted: Tue Mar/06/12 at 6:30am

Turbine
Posts: 10194
Joined: 26-Oct-09

Intruder Alarm with Elemental Mastery is already infinite.




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