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iridescent dementia

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AbductionEnlarge

Abduction

{2}{U}{U}

Enchantment — Aura

Classic Sixth Edition

Read rules for Abduction
Enchant creature When this Aura enters, untap enchanted creature. You control enchanted creature. When enchanted creature dies, return that card to the battlefield under its owner's control.

Full card details & printings ›

Date Posted: Thu Mar/01/12 at 5:34 pm

sr819
Posts: 76
Joined: 17-Nov-11

play abduction on the drake sac to altar(any sac outlet will do)..the rest is history...lol or should i say the opponents library is
Date Posted: Thu Mar/01/12 at 5:40pm

theotherguy
Posts: 346
Joined: 04-Feb-11

so you abduct your own creature? interesting...
Date Posted: Thu Mar/01/12 at 5:52pm

sr819
Posts: 76
Joined: 17-Nov-11

yes then sac to altar milling two cards drake and abduction come back...wash rinse repeat!
Date Posted: Thu Mar/01/12 at 10:03pm

PinkiePie
Posts: 157
Joined: 10-Sep-11

It wasnt actually a comment about the technicality of the combo, it was referring to the irony of abducting a creature you control! (Normally one would abduct something which one doesnt control!)
Date Posted: Fri Mar/02/12 at 8:37am

Marminad
Posts: 30
Joined: 22-Feb-12

That's a really fun synergy!
Date Posted: Sun Mar/04/12 at 1:51pm

darthnefas
Posts: 1081
Joined: 04-Apr-11

Yes, Abduct was an under-rated card. I've used it in Black/Blue to both control other people's creatures or any coming into play abilities.

And I'm a big altar fan.




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