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Combo Name: i think i got this right....infinite +1/+1 counters Submitted By: Burning_Shadows
Card Name
Type
Cost
P/T
Editions (ordered by release)

Extruder
Artifact Creature 4 4/3 Urza's Destiny, Uncommon

Arcbound Crusher
Artifact Creature 4 0/0 Darksteel, Uncommon

Doubling Season
Enchantment 4G Ravnica: City of Guilds, Rare

Ornithopter
Artifact Creature 0 0/2 Antiquities, Common

Dross Scorpion
Artifact Creature 4 3/1 Mirrodin, Common

Soul Foundry
Artifact 4 Mirrodin, Rare

Blade of the Bloodchief
Artifact - Equipment 1 Zendikar, Rare
Estimated Combo Cost: $13.76
Date Posted: Sun Mar/21/10 at 4:01 pm

Burning_Shadows
Posts: 141
Joined: 28-Feb-10

someone correct me if im wrong...
ok so have soul foundry, dross scorpion, and extruder out, and blade of the bloodchief.
drop arcbound and equip it with blade of the bloodchief....then as turns go by, or even in one turn maybe...tap soul foundry to bring out 2 ornithopter tokens at a time, then sac the tokens one at a time, putting two +1/+1 counters on arcbound both as they come out and as they die. For each one token sacrificed this way, use dross scorpion to untap soul foundry and tap again to bring out two more tokens, giving two more counters, then sac them fiving two MORE counters....and if you get bored with arcbound you can always unattach blade of the bloodchief, re-equip it to extruder, and give him all of arcbound\'s +1/+1 counters, and then give him infinite +1/+1 counters. enjoy
Date Posted: Sun Mar/21/10 at 4:03pm

Burning_Shadows
Posts: 141
Joined: 28-Feb-10

oh no wait, that'd be 8 counters on arcbound, I didn't see doubling season's other effect....and I take that second part back about sacrificing arcbound: more +1/+1 counters, and arcbound has trample
Date Posted: Sun Mar/21/10 at 4:14pm

Burning_Shadows
Posts: 141
Joined: 28-Feb-10

also i just thought of this...for added fun you can have out glassdust hulk enchanted with followed footsteps, just for unblockable offensive power...you might also want darksteel forge out because arcbound will become very powerful very quickly
Date Posted: Sun Mar/21/10 at 5:19pm

Turbine
Posts: 10194
Joined: 26-Oct-09

I'm sorry, but there is NO WAY that you could get all this stuff out in the first place. If you did, then Darksteel Forge would be unnecessary.
Date Posted: Sun Mar/21/10 at 5:46pm

Burning_Shadows
Posts: 141
Joined: 28-Feb-10

if u had enough turns and yea incase they had any destroy cards



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