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More infinite Sacrifice!

Hover a card name for a preview. Tap or click an image to zoom, or open its rules below.

ConspiracyEnlarge

Conspiracy

{3}{B}{B}

Enchantment

Time Spiral Timeshifted

Read rules for Conspiracy
As this enchantment enters, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Full card details & printings ›

Date Posted: Wed Feb/01/12 at 4:19 pm

Chiefsizzlechest
Posts: 348
Joined: 18-Oct-10

The plains is Avacyn's Collar from Dark Ascension


link: http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=262863

have all of them out, have conspiracy be Human, then just keep sacking the token
Date Posted: Wed Feb/01/12 at 4:29pm

T}{3 0l\l3 VV}{0 1S
Posts: 178
Joined: 10-Jun-11

You don't need the grave past, use the other three, then say: Infinite ETB/LTB effects. Then suggest the grave pact. All the same, decent combo, conspiracy and intruder alarm are (my opinion) broken right up there with the power 9.
Date Posted: Wed Feb/01/12 at 4:33pm

PinkiePie
Posts: 157
Joined: 10-Sep-11

Abusable and broken are not the same thing!
Date Posted: Wed Feb/01/12 at 4:36pm

Chiefsizzlechest
Posts: 348
Joined: 18-Oct-10

Well I wasn't thinking about ETB/LTB effects really, but you dont even need Intruder Alarm for this one (the other one I used it though)
Date Posted: Wed Feb/01/12 at 6:13pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Broken is Channel/Fireball and Affinity/Disciple of the Vault.
Date Posted: Wed Feb/01/12 at 6:34pm

PinkiePie
Posts: 157
Joined: 10-Sep-11

Channel is broken...! Not fireball!

And affinity wasnt actually broken, it was just too powerful for the format it was being played in!
Date Posted: Wed Feb/01/12 at 6:47pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Broken is something that forces every deck to include it.
Date Posted: Wed Feb/01/12 at 6:53pm

PinkiePie
Posts: 157
Joined: 10-Sep-11

And you think every deck should play channel-fireball and/or raffinity?!
Date Posted: Wed Feb/01/12 at 6:59pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Every deck at that time played Affinity, didn't they???
Date Posted: Wed Feb/01/12 at 8:51pm

gericault5
Posts: 2788
Joined: 13-Oct-09

Everyone played affinity because it was the only way you could be competive.  If you tried something homebrew your affinity playing opponent would crush you. 

Affinity; like caw-blade, jund, fairies, boat brew, etc...wasn't broken it was just powerful enough everyone played it to win
Date Posted: Wed Feb/01/12 at 9:07pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Which is why Disciple was banned!

Think of another example of something broken then (not Jace).
Date Posted: Wed Feb/01/12 at 9:14pm

krowbar28
Posts: 434
Joined: 18-Oct-10

MANA ECHOES
Date Posted: Wed Feb/01/12 at 9:27pm

gericault5
Posts: 2788
Joined: 13-Oct-09

p9, skullclamp for example- powerful when they came out and still powerful today, if you can find a format they can be played in.  Affinity and disciple were powerful because of the set they were in anywhere else they suck, which alone prevents them from becoming broken

disciple and the artifact lands got banned to break up the dominance that was affinity, just as stoneforge was banned to break up claw-blade

 

 
Date Posted: Wed Feb/01/12 at 10:08pm

PinkiePie
Posts: 157
Joined: 10-Sep-11

And jace....!

But yeah, being broken in type 2 and being broken in type 1 are two completely different things!




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