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Thopter super-combo deck

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Thopter SquadronEnlarge

Thopter Squadron

{5}

Artifact Creature — Thopter

Exodus

Read rules for Thopter Squadron
Flying This creature enters with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery. {1}, Sacrifice another Thopter: Put a +1/+1 counter on this creature. Activate only as a sorcery.

0/0

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Sword of the MeekEnlarge

Sword of the Meek

{2}

Artifact — Equipment

Future Sight

Read rules for Sword of the Meek
Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature you control enters, you may return this card from your graveyard to the battlefield, then attach it to that creature.

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Soul FoundryEnlarge

Soul Foundry

{4}

Artifact

Mirrodin

Read rules for Soul Foundry
Imprint — When this artifact enters, you may exile a creature card from your hand. {X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.

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Date Posted: Sat Mar/20/10 at 12:00 pm

Tony_the_Brit
Posts: 36
Joined: 20-Mar-10

Equip Blade of the Bloodchief (or Sadistic Glee if you prefer) to Thopter Squadron. Imprint Ornithopter on Soul Foundry. Tap Soul Foundry to put an Ornithopter in play. Sac Ornithopter to Krark-Clan Ironworks to generate 2 mana, gain one life from Deathgreeter, use Dross Scorpion\'s ability to untap Soul Foundry and add a +1/+1 counter to Thopter Squadron. This combo alone will give you infinite life, infinite mana and infinite +1/+1 counters on the Squadron. However, if you use the 2 mana generated to activate Thopter Squadron\'s abilities, you can create a 1/1 thopter, and then sac it to add another +1/+1 counter and add another 1 to your life total, or you can just generate a 1/1 thopter and use the 1 mana left over to sac Sword of the Meek to Thopter Foundry, increasing your life total by 1, generating a blue 1/1 thopter, and allowing you to untap Soul Foundry again if necessary. Tangleroot will give you 1 green mana whenever a creature enters the battlefield, allowing you to keep the Thopter Foundry combo going independently of the Thopter Squadron combo. What you should end up with is infinite Ornithopters (0/2 defensive fleet), infinite Thopters (1/1 offensive fleet), an infinitely huge Thopter Squadron, infinite life and infinite mana.
Date Posted: Sat Mar/20/10 at 7:27pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Tangleroot says nothing about when a creature enters the battlefield. Two of your Thopter combos include Tangleroot. Read it's text more carefully.