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big creatures general play

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Stinkweed ImpEnlarge

Stinkweed Imp

{2}{B}

Creature — Imp

Ravnica: City of Guilds

Read rules for Stinkweed Imp
Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

1/2

Full card details & printings ›

Date Posted: Sat Dec/24/11 at 9:59 pm

xvmileycyrus
Posts: 108
Joined: 29-Sep-11

have these 2 cards in your hand and have a hand size of a least 7. Play insidious dreams and discard your whole hand including stinkweed. You can now search your library for 6 cards. search for 5 of your best creatures and then put living death as number 6. Have any draw ability out or just wait a turn and dredge 5 and get your big creatures in graveyard and draw living death. there you go. I think twilights call would be better but it doesnt matter.
Date Posted: Sat Dec/24/11 at 10:02pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Nice one! Watch out for Tormod's Crypt and the such though.
Date Posted: Sun Dec/25/11 at 10:17am

Narcinek War-Rider
Posts: 1283
Joined: 16-Jun-11

Not too shabby. You can run this in a Reanimator build.
Date Posted: Sun Dec/25/11 at 10:59am

T}{3 0l\l3 VV}{0 1S
Posts: 178
Joined: 10-Jun-11

My friend got the graveborn deck and it rocks! I am not telling him about this.