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Mystic Might

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Mystic Might

{U}

Enchantment — Aura

Ice Age

Read rules for Mystic Might
Enchant land you control Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted land has "{T}: Target creature gets +2/+2 until end of turn."

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Date Posted: Mon Dec/12/11 at 3:58 pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Infinite power and toughness.
Date Posted: Mon Dec/12/11 at 4:46pm

Draco_lich
Posts: 1073
Joined: 07-May-10

close, but not quite... add something to the island to give 1 extra mana or maybe Mana Reflection or High Tide to make it work
Date Posted: Mon Dec/12/11 at 4:59pm

TheCaptain
Posts: 909
Joined: 13-Apr-11

No it works. have an enchanted land and an island. the elder untaps the island and land, use the island to untap the elder and the other land to pump up the elder.
Date Posted: Mon Dec/12/11 at 8:12pm

Turbine
Posts: 10194
Joined: 26-Oct-09

If you were looking for infinite mana, you could add High Tide though.
Date Posted: Tue Dec/13/11 at 1:42am

Goemon
Posts: 46
Joined: 23-Nov-11

There's no need to add cards.

He can use 1 mana to untap the elder, and don't use the other mana.
When it gets infinite, he can start to use the second land with mystic might.