Skip to content
MTGCombos
MenuClose

Share your combos and save your decks.

Join for freeLog in
Magic The Gathering Combos

Home     Submit A Combo     Deck Builder     Forums     Picture Guess     Help

You are not logged in [click to login] - [Join For Free!]  





For The Dryad Queen

Hover a card name for a preview. Tap or click an image to zoom, or open its rules below.

Utopia SprawlEnlarge

Utopia Sprawl

{G}

Enchantment — Aura

Dissension

Read rules for Utopia Sprawl
Enchant Forest As this Aura enters, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

Full card details & printings ›

Date Posted: Thu Dec/08/11 at 4:59 am

Gregorius
Posts: 412
Joined: 01-Aug-10

Just something that combines a combines components from some old combos of mine to create a more turn-friendly mana machine—the Dryad-Powered Mana Generator and Unlimited Mana, Power, or Both...?.

TURN 1: Throw out the Dryad Arbor.
TURN 2: Set down an Island; tap both lands for Utopia Sprawl and Training Grounds.
TURN 3: Equip Umbral Mantle to the Dryad.
Optional: Throw out another land, then tap it to activate the Mantle, give the Dryad +2/+2 and untap it at the same time...
...tap the Dryad for a green mana and one of any color; activate the Mantle; untap the Dryad...
...tap the Dryad; activate the Mantle, untap the Dryad...
...tap; activate; untap...
..., +2/+2, ...
...et cetera...
...etc...
...
Date Posted: Thu Dec/08/11 at 7:44am

E-n-S
Posts: 189
Joined: 16-Aug-10

You can replace TG with another US to keep it monocolor.
Date Posted: Thu Dec/08/11 at 10:13am

lin sivvi
Posts: 1608
Joined: 14-Jan-10

You mean for two right?
Date Posted: Thu Dec/08/11 at 2:34pm

T}{3 0l\l3 VV}{0 1S
Posts: 178
Joined: 10-Jun-11

Why not play US on turn one, UM turn two, and the grounds on turn three?
Date Posted: Thu Dec/08/11 at 10:36pm

Gregorius
Posts: 412
Joined: 01-Aug-10

@ E-n-S: Or you could keep it as is and get an ∞/∞ creature and infinite mana at the same time.

@ TOWI: Because Dryad Arbor is a creature first and a land second. It has summoning sickness, meaning you can't tap it immediately after it comes out. And seeing as how it's still a land creature, you can't play another land to otherwise circumvent that.

[Edited by Gregorius on 8/Dec/11 at 10:40PM]




©2006-2026 MTGCombos.com

As an Amazon Associate I earn from qualifying purchases.