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insect tokens

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Broodhatch NantukoEnlarge

Broodhatch Nantuko

{1}{G}

Creature — Insect Druid

Onslaught

Read rules for Broodhatch Nantuko
Whenever this creature is dealt damage, you may create that many 1/1 green Insect creature tokens. Morph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

1/1

Full card details & printings ›

Volcano HellionEnlarge

Volcano Hellion

{2}{R}{R}

Creature — Hellion

Planar Chaos

Read rules for Volcano Hellion
This creature has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.

6/5

Full card details & printings ›

Date Posted: Thu Dec/01/11 at 6:22 am

Goemon
Posts: 46
Joined: 23-Nov-11

as many tokens as your life total, or you can go further?

essence warden and broodhatch nantuko out.
play the hellion, damage the nantuko.
the shaman gives your life back.
Date Posted: Thu Dec/01/11 at 7:13am

Gregorius
Posts: 412
Joined: 01-Aug-10

You can add Parallel Lives and/or Doubling Season for more tokens. Otherwise, yes, you can only make as many tokens as your current life total less one (i.e.: if you have 20 life, you can only make 19 tokens at one time; any more than that, and you'll lose the game immediately as soon as you hit 0 life).

[Edited by Gregorius on 1/Dec/11 at 7:14AM]
Date Posted: Thu Dec/01/11 at 9:18am

Pal-of-Lim-Dul
Posts: 1148
Joined: 24-May-10

I believe you may make as many tokens as you want. The wording for damage is:

When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.

Also, from Gatherer:

As Volcano Hellion's enters-the-battlefield ability resolves, you choose a number. Volcano Hellion deals that amount of damage to you and to the targeted creature. You may choose 0.

This means you can choose 1,234,567,890 if you wanted.
Date Posted: Thu Dec/01/11 at 9:51am

Twogunkid
Posts: 2610
Joined: 22-Jan-10

But you can't take that much damage (usually)
Date Posted: Thu Dec/01/11 at 10:13am

Goemon
Posts: 46
Joined: 23-Nov-11

A friend of mine use a combo with Darien, king of Kjeldor and an Auriok champion.
He tells that no matters how many damages I'll do to him, he will remain alive and get the tokens.

So is he wrong?
Making more damage than his life points will kill him?


[Edited by Goemon on 1/Dec/11 at 10:23AM]
Date Posted: Thu Dec/01/11 at 10:16am

Twogunkid
Posts: 2610
Joined: 22-Jan-10

Yes you have to take all the damage then you get your token if his life ever hits zero he loses
Date Posted: Thu Dec/01/11 at 11:37am

Pal-of-Lim-Dul
Posts: 1148
Joined: 24-May-10

TGK, "usually" LOL... I guess you are right, you die before you get the life...
Date Posted: Thu Dec/01/11 at 1:18pm

Akinas86
Posts: 327
Joined: 16-Jun-10

having 0 life is a state-based action which beats out any triggered abilities. just dont choose a number equal to your life

[Edited by Akinas86 on 1/Dec/11 at 1:20PM]

[Edited by Akinas86 on 1/Dec/11 at 1:20PM]
Date Posted: Thu Dec/01/11 at 3:27pm

TheCaptain
Posts: 909
Joined: 13-Apr-11

You would only survive taking more damage than you have life if at the same time the damage was dealt you gained enough life to remain above 0. That's one improvement to lifelink, which use to be a triggered ability, but now is not. But with Darien or with the Nantuko, both contain that key word "whenever", meaning it's a triggered ability that goes on the stack in reaction to the damage. Like you heard, before any of those abilities get a chance to resolve (perhaps even hit the stack, I need to double check when State Based Effects trigger), State Based Effects will see that you are at or below 0 and the game will end.
Date Posted: Thu Dec/01/11 at 4:08pm

Goemon
Posts: 46
Joined: 23-Nov-11

Well.... 19 tokens for 4 mana sounds good to me.
Date Posted: Thu Dec/01/11 at 4:27pm

T}{3 0l\l3 VV}{0 1S
Posts: 178
Joined: 10-Jun-11

it just needs needs phyrexian unlife, and you are set to go.


choose 1,000,000 damage and you 1) don't lose and 2) gain all the life back.
other things like angel's grace, platinum emperion, and platinum angel can also be used.
Date Posted: Thu Dec/01/11 at 4:27pm

T}{3 0l\l3 VV}{0 1S
Posts: 178
Joined: 10-Jun-11

or worship
Date Posted: Thu Dec/01/11 at 4:38pm

Turbine
Posts: 10194
Joined: 26-Oct-09

I see not how Phyrexian Unlife would protect you,
Pray tell, how do you plan to push through?
Date Posted: Thu Dec/01/11 at 4:41pm

Twogunkid
Posts: 2610
Joined: 22-Jan-10

Phrexian unlife protects you because as long as you have life when you cast volcano hellion all the damage is dealt at once and as such does not have infect.
Date Posted: Thu Dec/01/11 at 4:53pm

Turbine
Posts: 10194
Joined: 26-Oct-09

I see what it is that you imply,
and I also see that I need more psi!


Date Posted: Thu Dec/01/11 at 4:56pm

PinkiePie
Posts: 157
Joined: 10-Sep-11

The damage would be turned into infect and you would die!
Date Posted: Thu Dec/01/11 at 4:58pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Sadly enough, I can't rhyme the rules,
But those who don't believe them are surely fools!



"Phyrexian
Unlife won't affect damage that reduces your life total from a positive
number to 0 or less. For example, if you're at 3 life and are dealt 5
damage, you'll end up at -2 life. The next time you're dealt damage, it
will be dealt as though its source had infect."

Date Posted: Thu Dec/01/11 at 5:00pm

PinkiePie
Posts: 157
Joined: 10-Sep-11

Oh i didnt actually look at the combo...!

Reading is for n00bs!
Date Posted: Thu Dec/01/11 at 5:04pm

Turbine
Posts: 10194
Joined: 26-Oct-09





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