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Puresteel PaladinEnlarge

Puresteel Paladin

{W}{W}

Creature — Human Knight

New Phyrexia

Read rules for Puresteel Paladin
Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.

2/2

Full card details & printings ›

Date Posted: Wed Nov/30/11 at 9:26 am

Gregorius
Posts: 412
Joined: 01-Aug-10

Use the Ashnod's Transmogrant to turn the Puresteel Paladin into an artifact creature. Now with it, the Master Transmuter and the Shield Sphere in play, you can trade the Sphere for something in your hand for , equip it for free, then re-cast the Sphere to repeat the process.

Now even your most expensive Equipment cards (and artifacts) only cost one mana to put out and equip!
Date Posted: Wed Nov/30/11 at 2:32pm

T}{3 0l\l3 VV}{0 1S
Posts: 178
Joined: 10-Jun-11

I have always liked your combos, but I have to ask, what is the transmogrant for? You already have metalcraft: the transmuter and the sphere are two, and whatever equipment you have makes the third.
Date Posted: Wed Nov/30/11 at 9:02pm

Gregorius
Posts: 412
Joined: 01-Aug-10

It's... complicated. The Transmogrant makes the Paladin an artifact creature. That way, when you trade the Sphere for an Equipment card in your hand, you still satisfy the "three artifact" criterion of the Paladin's metalcraft ability; and even still, if your Transmuter dies, you can re-cast the Sphere to meet the requirement of three artifacts again.




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