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Deep Star Six

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Deep-Sea KrakenEnlarge

Deep-Sea Kraken

{7}{U}{U}{U}

Creature — Kraken

Time Spiral

Read rules for Deep-Sea Kraken
This creature can't be blocked. Suspend 9—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever an opponent casts a spell, if this card is suspended, remove a time counter from it.

6/6

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Date Posted: Mon Nov/14/11 at 3:16 am

Atogatog
Posts: 125
Joined: 20-Apr-11

when the kraken is almost out of counters cast sway the stars
Date Posted: Mon Nov/14/11 at 8:53am

lin sivvi
Posts: 1608
Joined: 14-Jan-10

-_-
Date Posted: Mon Nov/14/11 at 11:22am

Torto
Posts: 148
Joined: 25-Jun-11

Well, if I don't missed anything, wait until the Kraken have 2 or 1 time counters, use Sway of The Stars to bring all permanents to the library of both players, so you will obtain a 6/6 unblockable in the field with the opponent having 7 life only, without any resource or creature.
Interesting, but expensive and dangerous. Try to add a Galvanoth + Mystical Tutor to use Sway without any mana cost, that helps. Probably hard to see this in a deck, but is a combo with a good logic.
Date Posted: Wed Nov/16/11 at 8:45am

DarkestSonata
Posts: 42
Joined: 18-Apr-10

You could also go with Dream Halls. Cast Dream halls, then discard a card for the sway. you could keep another card and a counter back in case they try somethin shady.




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