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Combo Name: Apocalyptic Glory Submitted By: Zark-the-Damned
Card Name
Type
Cost
P/T
Editions (ordered by release)

Clockspinning
Instant U Time Spiral, Common

Jhoira's Timebug
Artifact Creature - Insect 2 1/2 Time Spiral, Common

Barren Glory
Enchantment 4WW Future Sight, Rare

Jhoira of the Ghitu
Legendary Creature - Human Wizard 1UR 2/2 Future Sight, Rare

Apocalypse
Sorcery 2RRR Tempest, Rare

Oblivion Ring
Enchantment 2W Lorwyn, Common
Estimated Combo Cost: $7.87
Date Posted: Fri Mar/05/10 at 12:20 pm

Zark-the-Damned
Posts: 523
Joined: 24-Feb-10

Drop Jhoria first, and suspend Apocalypse.

Next, play Barren Glory, then Oblivion Ring, choosing to Exile your own Barren Glory.

Then, use Timebugs and Clockspinning to remove Time Counters from Apocalypse in your opponent's end of turn step.

When the last time counter leaves Apocalypse, it resolves, exiling all permanents and returning Barren Glory to play.

Unless your opponent can somehow get rid of Barren Glory before your turn, you win at the beginning of your next upkeep!

(Alternately you can skip the Suspend stuff and use acceleration to cast Apocalypse in your own turn, but this gives your opponent a turn to recover)
Date Posted: Fri Mar/05/10 at 6:03pm

Burning_Shadows
Posts: 141
Joined: 28-Feb-10

well actually if your getting rid of the time counters to play apocalypse on your opponents turn youd win while its still his/her turn but pretty sick combo nonetheless



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