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Hippo Passage

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Pygmy HippoEnlarge

Pygmy Hippo

{G}{U}

Creature — Hippo

Visions

Read rules for Pygmy Hippo
Whenever this creature attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, this creature assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of {C} equal to the amount of mana that player lost this way.

2/2

Full card details & printings ›

Writ of PassageEnlarge

Writ of Passage

{U}

Enchantment — Aura

Dissension

Read rules for Writ of Passage
Enchant creature Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn. Forecast — {1}{U}, Reveal this card from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)

Full card details & printings ›

Date Posted: Sun Nov/06/11 at 10:25 am

Danielone
Posts: 42
Joined: 31-Mar-10

Don't underestimate Hippos!
Date Posted: Sun Nov/06/11 at 12:22pm

TheCaptain
Posts: 909
Joined: 13-Apr-11

unfortunately, applying writ of passage isn't at instant speed. They'd probably see it coming, and tap out before your combat phase.
Date Posted: Sun Nov/06/11 at 1:03pm

darthnefas
Posts: 1081
Joined: 04-Apr-11

And someone said that getting rid of mana burn wouldn't hurt anything? lol

This is where Mana Barbs comes into play.




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