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Thrumming StoneEnlarge

Thrumming Stone

{5}

Legendary Artifact

Coldsnap

Read rules for Thrumming Stone
Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast spells with the same name as that spell from among the revealed cards without paying their mana costs. Put the rest on the bottom of your library.)

Full card details & printings ›

Date Posted: Wed Nov/02/11 at 4:25 pm

T}{3 0l\l3 VV}{0 1S
Posts: 178
Joined: 10-Jun-11

 
Date Posted: Wed Nov/02/11 at 4:30pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Great job, you posted an old combo, while adding a card that does nothing.
Date Posted: Wed Nov/02/11 at 4:34pm

darthnefas
Posts: 1081
Joined: 04-Apr-11

Which part of it does nothing?
Date Posted: Wed Nov/02/11 at 4:35pm

Akinas86
Posts: 327
Joined: 16-Jun-10

cant not have enough rats
Date Posted: Wed Nov/02/11 at 4:39pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Marrow Gnawer
Date Posted: Wed Nov/02/11 at 5:12pm

T}{3 0l\l3 VV}{0 1S
Posts: 178
Joined: 10-Jun-11

With the right build, you can have all of your relentless rats on the field by turn four. And then they all have fear and you get lots of 1/1 blockers.

Turn 1: Something that gives creatures you control haste.
T2: Mana acceleration
T3: Thrumming Stone.
T4: Relentless rats (There is a small chance that here you encounter a counter spell, a board wipe, or there are more than ten players that each have three blockers, in which case you can put the marrow gnawer on top to give your creatures fear and make lots of 1/1 blockers.)
Date Posted: Wed Nov/02/11 at 5:17pm

xvmileycyrus
Posts: 108
Joined: 29-Sep-11

it says "your spells", the rats you make with marrow gnawer do not cause ripple.
Date Posted: Wed Nov/02/11 at 5:50pm

PinkiePie
Posts: 157
Joined: 10-Sep-11

Turbine is right, this is just relentless rats+thrumming stone+useless add-on!
Date Posted: Wed Nov/02/11 at 7:48pm

Turbine
Posts: 10194
Joined: 26-Oct-09

I guess Marrow Gnawer helps against mass destruction, but my point still holds.
Date Posted: Wed Nov/02/11 at 8:38pm

PinkiePie
Posts: 157
Joined: 10-Sep-11

Yeah, but thats like saying "ill put a vexing shusher in my combo so it cant be countered" or "i have animate dead in this combo in case my creature dies" its not really relevant to the combo itself, maybe you could mention the card in the description, but it isnt necessary!
Date Posted: Thu Nov/03/11 at 12:29pm

newb
Posts: 175
Joined: 02-Feb-10

Would you not beable to use Marrow Nawer to doulbe the amount of rats you have minus 1 you sac, every turn Something to untap him would also help.
Date Posted: Thu Nov/03/11 at 3:54pm

Turbine
Posts: 10194
Joined: 26-Oct-09

You already have 20 20/20 rats though.
Date Posted: Thu Nov/03/11 at 4:03pm

Twogunkid
Posts: 2610
Joined: 22-Jan-10

20 rats would be 21/21
Date Posted: Thu Nov/03/11 at 4:15pm

PinkiePie
Posts: 157
Joined: 10-Sep-11

Uh oh turbine, he just mathd at you!
Date Posted: Thu Nov/03/11 at 4:15pm

Turbine
Posts: 10194
Joined: 26-Oct-09

You'd best be treading carefully, Twogun.


[Edited by Turbine on 3/Nov/11 at 4:15PM]




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