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Combo Name: simple :P Submitted By: jafo
Card Name
Type
Cost
P/T
Editions (ordered by release)

Wrap in Vigor
Instant 1G Future Sight, Common

Overrun
Sorcery 2GGG Odyssey, Uncommon
Estimated Combo Cost: $0.51
Date Posted: Sun Feb/28/10 at 3:47 pm

jafo
Posts: 11
Joined: 03-Feb-09

i just really never thought of using wrap in vigor after a mass removal because of the "can't be regenerated" text so i just figured i'd share and throw in an overrun just for fun

card not included...day of judgement
Date Posted: Sun Feb/28/10 at 4:05pm

sir003
Posts: 60
Joined: 19-Feb-10

Im sorry but I don't believe this works because regeneraating a destroy effect makes your creatures tap
Date Posted: Sun Feb/28/10 at 4:35pm

jafo
Posts: 11
Joined: 03-Feb-09

i think i see whant you mean...so the overrun would not work but the rest would wouldn't it?...

Date Posted: Sun Feb/28/10 at 4:37pm

sir003
Posts: 60
Joined: 19-Feb-10

Yes you regenerating all your creatures then use day of Judgement would work
Date Posted: Sun Feb/28/10 at 4:50pm

Burning_Shadows
Posts: 141
Joined: 28-Feb-10

no because overrun is still tapping them......if your going to tel him that tapping then regenreating, which causes tapping, doesnt work i think you should see every card in the combo through..
Date Posted: Sun Feb/28/10 at 7:26pm

shakii23
Posts: 5711
Joined: 08-Sep-09

If you want to attack after the "Day of Judgement", use "Vitalize".
Date Posted: Sun Feb/28/10 at 10:46pm

Burning_Shadows
Posts: 141
Joined: 28-Feb-10

so...day of judgement, wrap in vigor, vitalize, overrun, and finally attack...nice in the correct order =P



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