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Combo Name: Infinite Planeswalker Abilities Submitted By: Squillis
Card Name
Type
Cost
P/T
Editions (ordered by release)

Mycosynth Lattice
Artifact 6 Darksteel, Rare

Experiment Kraj
Legendary Creature - Ooze Mutant 2GGUU 4/6 Dissension, Rare

Experiment Kraj
Legendary Creature - Ooze Mutant 2GGUU 4/6 Dissension, Rare

Sarkhan Vol
Planeswalker - Sarkhan 2RG Shards of Alara, Mythic
Estimated Combo Cost: $21.00
Date Posted: Sat Nov/22/08 at 3:50 pm

Squillis
Posts: 424
Joined: 20-Nov-08

I\'m sure this one will be contradicted, but I will do my best to prove it with posted http://www.Crystalkeep.com/magic/rules rulings.

Starting with Sarkhan Vol (or any planeswalker for that matter) and Experimental Kraj in play, play Mycosynth Lattice. Then play March of the Machines. This will give an earlier timestamp to Mycosynth Lattice causing it to affect all cards in play before March of the Machines. This is shown by rulings \'418.5c: An effect is said to \"depend on\" another if - (a) it\'s applied in the same layer (and, if applicable, sublayer) as the other effect (see rule 418.5a)\', \'418.5d: An effect dependent on one or more other effects waits to apply until just after all of those effects have been applied, even if this causes a characteristic-setting ability to apply after another effect. If multiple dependent effects would apply simultaneously in this way, they\'re applied in \"timestamp order\" relative to each other.\', and \'418.5e: An object\'s timestamp is the time it entered the zone it\'s currently in...\'. If you were to put the two cards into play in opposite order, first all of your artifacts would become artifact creatures with P/T equal to casting cost, then all permanents would become artifacts.

With this done correctly, it will kill all of your lands because they are artifacts (because of Mycosynth Lattice) and artifact creatures with P/T equal to their casting cost of 0 (because of March of the Machines).

That said, take a look at your Planeswalker, Mycosynth Lattice makes All permanents into artifacts, this includes planeswalkers; this makes him a \'Planeswalker Artifact - Sarkhan\'. Because of March of the Machines he becomes a \'Planeswalker Artifact - Sarkhan Creature\' with P/T = to his casting cost, in this case 4/4.

Now, tap Experiment Kraj to put a +1/+1 counter on your \'Planeswalker Artifact - Sarkhan Creature\'. Because of Experimental Kraj\'s ability, he has all the activated abilites of other creatures with +1/+1 counters. This gives him all of the activated abilites of Sarkhan Vol and he is not restricted by the 1 use/turn restriction because that is linked to Planeswalkers, not Loyalty counters or activated Loyalty Abilities.

This is proven by the rules stating that:

Planeswalker Abilites are activated Abilites: \'212.9f - Each planeswalker has a number of activated abilities...\'
Creatures can\'t have Loyalty, have not been restricted with Loyalty counters: \'212.9d - Loyalty is a characteristic only planeswalkers have...\'
The creature doesn\'t die from 0 loyalty counters if it is not a planeswalker, thus does not have loyalty: \'212.9d - ...If a planeswalker\'s loyalty is 0, it\'s put into its owner\'s graveyard as a state-based effect.\'
The restriction of 1 use/turn and only at sorcery speed is specified to Planeswalkers, not the individual Abilities on the Planeswalkers: \'212.9f - ...A player may play an activated ability of a planeswalker only during a main phase of his or her turn, when he or she has priority and the stack is empty, and only if none of its activated abilities have been played that turn.\'
Date Posted: Nov/22/08 at 7:21pm

Squillis
Posts: 424
Joined: 20-Nov-08

BTW, I thought I'd post, I just tried this in MTG Online, and it works, I was able to get Kruj to do Chandra Nalaar's ability as much as he wanted in a turn.
Date Posted: Nov/22/08 at 9:56pm

Opus
Posts: 1
Joined: 22-Nov-08

That is ridiculuss! You sure? I had no idea you can do that. Do you think the guys in WotC will notice that wicked combo and try to add some erratas so that can't happen?
Date Posted: Nov/22/08 at 10:14pm

Opus
Posts: 1
Joined: 22-Nov-08

You could use Karn, Silver Golem instead of March of the Machines. That way all of your lands stay in play.
Date Posted: Nov/23/08 at 8:39am

Opus
Posts: 1
Joined: 22-Nov-08

Mcosynth Lattice would't make your lands into creatures. They're just artifacts until you use Karn or March of the Machines.
Date Posted: Nov/23/08 at 2:04pm

Squillis
Posts: 424
Joined: 20-Nov-08

Karn would work, but as it is, it is extended legal, and I like the idea of taking out all of their land; It leaves them with no chance for response ;)
Date Posted: Dec/15/08 at 1:20am

Squillis
Posts: 424
Joined: 20-Nov-08

Unfortunitly, Mycosynth Lattice only makes cards that are in play into artifacts, all cards in your library are colorless. This means that Tezzeret can't seach for them (though he could be the one to grab the lattice) and Skill Borrower can't borrow their abilities because the revealed card is technically still part of your library.

As for the instant speed thing, unless they errata it (which I doubt cause it's a four card combo that uses some high cost cards, so not going to see competetive play), it reads '...A player may play an activated ability of a planeswalker only during a main phase of his or her turn, when he or she has priority and the stack is empty, and only if none of its activated abilities have been played that turn.', well, Experiment Kraj isn't a Planeswalker, he just has the same abilities.
Date Posted: Dec/15/08 at 6:47am

Altik_0
Posts: 3
Joined: 12-Aug-08

Yeah, I had misread the card when I made that post – sorry for that. Still, I think it might be a good idea to run Tezzeret anyway, if only to use him as the source of making artifacts creatures. But I'm not really sure. I've been trying to come up with a decent way to run this deck ever since I found out about my mistake, and it's really much more inconsistent now.
Date Posted: Dec/13/08 at 10:24am

Altik_0
Posts: 3
Joined: 12-Aug-08

I\'ve been looking into this combo for a long time now. Here are some suggestions to change it up:

–Use Tezzeret rather than Sarkhan Vol. Tezzeret\'s -X to tutor for artifacts means that you can find more planeswalkers out of your deck. Plus, he turns all your creatures into 5/5 Artifact Creatures to keep the combo going.
–Toss in the new card from Alara – Skill Borrower – so you can have some extra, plus cheaper, creatures to also go infinite with.
–Be prepared with mana accel and Gilder Bairn to speed up this whole process, since you\'re otherwise going to be in for a very long game, which most people won\'t let you win.

Other than that, yeah, you\'ve got the rulings right. I wasn\'t sure on the sorcery-speed thing, but the rest of your rulings seem good, so I\'m in no question. Good luck running a deck around it! ;)
Date Posted: Mon Oct/10/11 at 9:17am

MagicalHacker
Posts: 31
Joined: 03-Sep-11

wait, the rules said that creatures can't have loyalty counters, so how could you use the plus ability of sarkan? i could see that working with 0 abilities, but not with plus or minus ones... props for the awesome planeswalker combo. :D
Date Posted: Mon Oct/10/11 at 10:29am

RainbowDash
Posts: 14
Joined: 12-Sep-11

This actually shouldn't work... The restriction of activating a loyalty ability once per turn is tied to the ability itself, not the planeswalker card type.
Date Posted: Mon Oct/10/11 at 10:51am

gericault5
Posts: 2788
Joined: 13-Oct-09

this worked at the time the combo was posted.  The limiting of loyality abilities to once per turn for all permaments that gain them came at a later date.
Date Posted: Mon Oct/10/11 at 12:03pm

Draco_lich
Posts: 1073
Joined: 07-May-10

gericault is right (as usual) planes walkers cn not use more than 1 ability per turn, and only once, played as a sorcery (read the rules for planes walkers)

sorry to burst your bubble
Date Posted: Mon Oct/10/11 at 12:26pm

PinkiePie
Posts: 157
Joined: 10-Sep-11

How did this combo get dug up again?!
Date Posted: Mon Oct/10/11 at 12:39pm

Dakkon Thued
Posts: 312
Joined: 15-Mar-10

idk, but here's the real simplest infinite planewalker ability combo------- Timevault and voltaic key!
Date Posted: Mon Oct/10/11 at 1:17pm

PinkiePie
Posts: 157
Joined: 10-Sep-11

Doubling season+copy enchantment+jace, the mind sculptor!
Date Posted: Mon Oct/10/11 at 5:59pm

Zark-the-Damned
Posts: 523
Joined: 24-Feb-10

Date Posted: Mon Oct/10/11 at 6:02pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Then who was phone???



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