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Destroys hand and field except for yours

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BalanceEnlarge

Balance

{1}{W}

Sorcery

Fourth Edition

Read rules for Balance
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Full card details & printings ›

Date Posted: Thu Sep/08/11 at 6:36 pm

Sly
Posts: 31
Joined: 07-Sep-11

Ok, so apparently a certain card isn't in the database. Go to the magic gatherer and search Life // Death and pretend Natural Affinity is Life for now.

First play Life and let it resolve, it is a double card. You know the ones with two small cards printed on one regular sized one? (Its counterpart is Death) Play Balance next. After that, Ghostway and Ignorant Bliss on the stack. What this will do is exile all of your creatures and 'lands' until the end of your turn, forcing everyone to sacrifice everything, while you get everything back at the end of your turn!

Note: I realize this combo is hard to pull off due to the three different colors. Suggestions anyone?
Date Posted: Thu Sep/08/11 at 6:53pm

TheCaptain
Posts: 909
Joined: 13-Apr-11

Go ahead and take out ignorant bliss. If you destroy all their lands and creatures and still can't win without what few cards you have left in your hand when you play this, then you seriously need to revise your deck. White green aggro is a very powerful archetype when paired with mass land destruction, especially one-sided. All you need are powerful green and white weenies on the first few turns, then play what you have, or at the very least and armageddon, and try to bash them before they recover.
Date Posted: Thu Sep/08/11 at 6:56pm

Sly
Posts: 31
Joined: 07-Sep-11

Good point.. I guess the red card isn't really needed.