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Combo Name: nearly invicible creatures!
Submitted By: perry
Card Name
Type
Cost
P/T
Editions (ordered by release)
Brilliant Halo
Enchant Creature
1W
Phantom Nomad
Creature - Nomad Spirit
1W
0/0
Estimated Combo Cost: $0.27
Date Posted:
Sat Oct/04/08 at 7:43 pm
perry
Posts: 0
Joined: 04-Oct-08
play phantom nomad than enchant it with brilliant halo giving it plus 1 plus 2.. once the phantom loses the counters it remains alive as a 1/2.. it will be invincible unless anyone disenchants it... this works with any of the phantoms that take counters and any enchant creature that at least boost toughness by 1..
Date Posted:
Oct/06/08 at 3:46pm
moscowdemon15
Posts: 0
Joined: 17-Jun-08
this combo doesnt work because the next time it would be dealt damage, it would take it rather than it be prevented because it does not have any more counters on it. sorry though.
Date Posted:
Oct/08/08 at 1:52pm
Raven
Posts: 0
Joined: 25-Aug-08
No, Perry's right. Having counters is not a prerequisite to prevent damage. Damage is prevented and afterwards a counter is removed as an effect not as an additional cost !
Date Posted:
Nov/20/08 at 4:34pm
Squillis
Posts: 424
Joined: 20-Nov-08
it's a little different than indestructable too. Indestructable creatures aren't immune to wither, but this guy prevents wither damage. Indestructable creatures are immune to 'destroy' effects like Terror, but not this guy.
It's not better than indestructable, just different
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