Skip to content
MTGCombos
MenuClose

Share your combos and save your decks.

Join for freeLog in
Magic The Gathering Combos

Home     Submit A Combo     Deck Builder     Forums     Picture Guess     Help

You are not logged in [click to login] - [Join For Free!]  





say bye to library

Hover a card name for a preview. Tap or click an image to zoom, or open its rules below.

Liliana VessEnlarge

Liliana Vess

{3}{B}{B}

Legendary Planeswalker — Liliana

Lorwyn

Read rules for Liliana Vess
+1: Target player discards a card. −2: Search your library for a card, then shuffle and put that card on top. −8: Put all creature cards from all graveyards onto the battlefield under your control.

Loyalty: 5

Full card details & printings ›

Date Posted: Sat Aug/27/11 at 9:22 pm

Nightmare
Posts: 145
Joined: 13-Mar-11

Jaces erasure and mind unbound to to draw and start taking cards off opponents library , inexorable tide to put more lore counters on unbound and loyalty counters on Jace and Vess threw playing cheap spells like tome scour , glimpse the unthinkable , memory sluice , and grind sanity. use Jace to put cards in the grave and Vess to take their creatures. memory erosion to try to hold them from playing spells. this requires jace baleran and mind unbound which is M12
Date Posted: Sun Aug/28/11 at 1:38am

lin sivvi
Posts: 1608
Joined: 14-Jan-10

This isn't so much a combo as a deck. . .
Date Posted: Sun Aug/28/11 at 9:02am

Turbine
Posts: 10194
Joined: 26-Oct-09

The only thing I see here that could be interpreted as a combo is Liliana plus mill.
Date Posted: Mon Aug/29/11 at 3:45pm

Nightmare
Posts: 145
Joined: 13-Mar-11

it is alot of mill pretty quick
Date Posted: Mon Aug/29/11 at 3:56pm

Turbine
Posts: 10194
Joined: 26-Oct-09

These cards don't really interact. Inexorable Tide puts counters on Liliana, but doesn't mill. Memory Erosion and Jace's Erasure are just random mill cards.
Date Posted: Mon Aug/29/11 at 5:38pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

if you donate mind unbound after using it awhile, then you actually have a bit of a combo here
Date Posted: Mon Aug/29/11 at 8:41pm

Nightmare
Posts: 145
Joined: 13-Mar-11

liliana is to bring all your creatures out of your grave to my control after u get milled a few times and memory erosion makes u think twice before u play a spell. the tide also puts lore counters on mind unbound , liliana , and jace through playing cheap spells that remove cards from library to grave
Date Posted: Mon Aug/29/11 at 9:02pm

TheCaptain
Posts: 909
Joined: 13-Apr-11

I think you might be operating under a different definition of what a combo is. It's still not really a "combo" in the sense that these cards don't necessarily all interact with each other. They all work towards one common goal, which is milling an opponent, but that means that milling is just the win condition for this deck strategy. A mill combo would be something like Hedron Crab and a landfall engine, or Jace's Erasure and something that let's you draw infinitely (though if you can draw infinitely, you should be able to win through whatever win condition your deck uses), or Liliana Vess and a sacrifice:proliferate engine so that you get back the creatures you just sacced. What you posted would not be considered a combo.
Date Posted: Tue Aug/30/11 at 10:25am

darthnefas
Posts: 1081
Joined: 04-Apr-11

Memory Erosion has yet to make me afraid to cast, even when I'm control stalling waiting for a card.  It's never decked me either.

Although I've countered someone and one the game doing so.  (Dream Fracture them to draw a card and they had no cards in their library, lol)
Date Posted: Tue Aug/30/11 at 11:23am

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Memory erosion is useless, consider this.  Memory erosion mills two for each spell played, given that most decks draw one card per turn gets down to about 45 cards in a game, so 15 cards, about a third of those are lands, so 10 spells.  turn 3 you get out memory erosion, so they've probably played 2 spells.  they play 8 spells with memory erosion out.  16 cards milled, assuming that they don't destroy it.  On top of that if their deck is running low, than they might not even need to play cards, and can spend their mana on abilities.
Date Posted: Tue Aug/30/11 at 9:39pm

Nightmare
Posts: 145
Joined: 13-Mar-11

two for each memory erosion out combined with erasure and mind unbound, throw in teferis puzzle box and font of mythos and cheap spells like tome scour , glimpse the unthinkable , memory sluice , grind sanity and twincast ,there comes a time when u have to think about playing spells and losing your library if your decks coming up short
Date Posted: Tue Aug/30/11 at 9:47pm

TheCaptain
Posts: 909
Joined: 13-Apr-11

I'm sure it all comes down to who people play with. You might play with people who can get milled by this. Some of the best players I play against play with decks that have nearly 120 cards, and can flat out not be milled.
Date Posted: Tue Aug/30/11 at 10:54pm

Nightmare
Posts: 145
Joined: 13-Mar-11

i hear ya , its all about who u play with. and i have a question , can u have two planeswalkers out on your turn and if so can both on same turn
Date Posted: Tue Aug/30/11 at 11:01pm

TheCaptain
Posts: 909
Joined: 13-Apr-11

I don't get it. Why wouldn't you be allowed to have two Planeswalkers out? They can't be the same type, like you can't have Jace Beleren and Jace Memory Adept out. It all depends on the subtype of the Planeswalker. But you can have as many Planeswalkers out as you want as long as they don't interfere with that.
Date Posted: Tue Aug/30/11 at 11:04pm

Nightmare
Posts: 145
Joined: 13-Mar-11

cause i didnt know if there was a rule against it or not , what about the abilities and sub types as in 2 of the same one right


[Edited by Nightmare on 30/Aug/11 at 11:07PM]




©2006-2026 MTGCombos.com

As an Amazon Associate I earn from qualifying purchases.