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Play With What You Got

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FastingEnlarge

Fasting

{W}

Enchantment

The Dark

Read rules for Fasting
At the beginning of your upkeep, put a hunger counter on this enchantment. Then destroy this enchantment if it has five or more hunger counters on it. If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. When you draw a card, destroy this enchantment.

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Zur's WeirdingEnlarge

Zur's Weirding

{3}{U}

Enchantment

Eighth Edition

Read rules for Zur's Weirding
Players play with their hands revealed. If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.

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Date Posted: Sun Aug/21/11 at 9:51 pm

TheCaptain
Posts: 909
Joined: 13-Apr-11

Pretty simple. Get out Zur's then Fasting. Each time they would draw, veto it and lose two life, then gain it back with Fasting. No one draws any cards (unless you want them to or they are playing a draw deck). Not the strongest combo, but no one seems to be posting many combos lately so I felt like I had to add something. Could be used in an UW aggro deck with cards like Isamura and Counterspells for early protection.