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Origin SpellbombEnlarge

Origin Spellbomb

{1}

Artifact

Scars of Mirrodin

Read rules for Origin Spellbomb
{1}, {T}, Sacrifice this artifact: Create a 1/1 colorless Myr artifact creature token. When this artifact is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card.

Full card details & printings ›

Date Posted: Sat Aug/13/11 at 7:07 am

reaper
Posts: 436
Joined: 23-Jul-11

You must spend one mana to start this combo off by activating the spellbomb since it\'s not an artifact creature, then you get the myr token which provides the colorless mana which you can float and use for the next activation of origin spellbomb once it\'s retrieved. you end up getting an infinite sacrificing loop, untap loop, draw card loop as well as infinite mana of any color. So basically when this goes off you can play your entire deck first by drawing every card then creating infinite mana to play them all.
Date Posted: Sat Aug/13/11 at 7:15am

darthnefas
Posts: 1081
Joined: 04-Apr-11

This is something I've wanted to do in a tournament for awhile, but never pulled it off. 
Date Posted: Sat Aug/13/11 at 8:44am

Narcinek War-Rider
Posts: 1283
Joined: 16-Jun-11

I like it.




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