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Pact of the Victor

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Summoner's PactEnlarge

Summoner's Pact

{0}

Instant

Future Sight

Read rules for Summoner's Pact
Search your library for a green creature card, reveal it, put it into your hand, then shuffle. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.

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Date Posted: Mon Feb/15/10 at 2:04 pm

Twogunkid
Posts: 2610
Joined: 22-Jan-10

This combo all your opponents get to search their library for a green creature, but during their upkeep which will come before yours they will lose unless they have the mana. Turn One win if you get a near impossible hand Island, Four Lotus Pedals, Hive Mind, Summoner's Pact , or  Fast Bond, Forest, Island, ancient tomb, ancient tomb, hive mind, summoner's pact. Any of the pacts are a good substitute, except pact of negation, because it needs a spell to target.