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war marshals mantle

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Mogg War MarshalEnlarge

Mogg War Marshal

{1}{R}

Creature — Goblin Warrior

Time Spiral

Read rules for Mogg War Marshal
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or dies, create a 1/1 red Goblin creature token.

1/1

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Nim DeathmantleEnlarge

Nim Deathmantle

{2}

Artifact — Equipment

Scars of Mirrodin

Read rules for Nim Deathmantle
Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach this Equipment to it. Equip {4}

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Date Posted: Sat Aug/06/11 at 5:37 am

reaper
Posts: 436
Joined: 23-Jul-11

if you have no mana accel this works like this turn 3 play ashnod's altar turn four play nim deathmantle and mogg war marshal when the marshal comes to play it makes a 1/1 creature sacrifice the creature to the altar followed by war marshal when the war marshal hits the grave it makes another creature now use the four mana you've made to bring war marshal back to play which makes another token and since you had one from before you can now sac. the token and war marshal again making another token a this point you have infinite creatures and colorless mana use the mana to play whetwheel and mill the opponent out
Date Posted: Sat Aug/06/11 at 10:28am

mox
Posts: 42
Joined: 11-Aug-10

WOW!!! I have been running a goblin deck for about three years with a set of the Mogg War Marshal and I never read that it brought out a token when it came Into play.


[Edited by mox on 6/Aug/11 at 10:28AM]
Date Posted: Sat Aug/06/11 at 11:28am

darthnefas
Posts: 1081
Joined: 04-Apr-11

That would be a pretty worthless Echo 1/1.