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Combo Name: Elf Hydra Ramp Submitted By: Narcinek War-Rider
Card Name
Type
Cost
P/T
Editions (ordered by release)

Ambush Commander
Creature - Elf 3GG 2/2 Scourge, Rare

Harrow
Instant 2G Invasion, Common

Khalni Heart Expedition
Enchantment 1G Zendikar, Common

Elvish Archdruid
Creature - Elf Druid 1GG 2 / 2 Magic 2010, Rare

Caged Sun
Artifact 6 New Phyrexia, Rare

Caged Sun
Artifact 6 New Phyrexia, Rare
Estimated Combo Cost: $6.03
Date Posted: Wed Aug/03/11 at 3:36 pm

Narcinek War-Rider
Posts: 1283
Joined: 16-Jun-11

Use Khalni and Harrow to get a bunch of Forests out then play the Archdruid and the Commander. Next turn you can tap the Archdruid for mana, which will be abundant because the Commander makes all your Forests elves, and play Caged Sun then tap three Forests for 6 and play another Caged Sun. Then next turn youcan attack with an army of beefed up elves or you can tap the Archdruid and all your Forests, which now tap for 3, and play a HUGE Primordial Hydra.
Date Posted: Wed Aug/03/11 at 9:04pm

TheCaptain
Posts: 909
Joined: 13-Apr-11

Even with all this ramp, I think thats like a 32/32 hydra turn 5 (assuming you hit every land drop and every card). Wouldn't it be easier to just use llanowar elves T1, elvish archdruid T2, and then hydra T3 for 4 counters? It wouldn't hit 32/32 til a turn later, but it could be attacking the whole time, and not to mention its less cards that are all in standard.
Date Posted: Wed Aug/03/11 at 10:29pm

Turbine
Posts: 10194
Joined: 26-Oct-09

What happened to plausible combos, like Channel/Fireball?
Date Posted: Wed Aug/03/11 at 10:35pm

TheCaptain
Posts: 909
Joined: 13-Apr-11

Oh channel, its like having four copies of you is meaningless. Oh well.
Date Posted: Sat Aug/06/11 at 6:58am

Narcinek War-Rider
Posts: 1283
Joined: 16-Jun-11

Yeah but the beauty of this combo is that it's a double win-con. If the Hydra doesn't kill them or you don't draw it you can still beat your opponent in the face with an army of beefed up elves.



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