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turn zero win?

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Phyrexian MarauderEnlarge

Phyrexian Marauder

{X}

Artifact Creature — Phyrexian Construct

Visions

Read rules for Phyrexian Marauder
This creature enters with X +1/+1 counters on it. This creature can't block. This creature can't attack unless you pay {1} for each +1/+1 counter on it.

0/0

Full card details & printings ›

Protean HulkEnlarge

Protean Hulk

{5}{G}{G}

Creature — Beast

Dissension

Read rules for Protean Hulk
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.

6/6

Full card details & printings ›

Gemstone CavernsEnlarge

Gemstone Caverns

Legendary Land

Time Spiral

Read rules for Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

Full card details & printings ›

Date Posted: Mon Jul/25/11 at 4:41 am

reaper
Posts: 436
Joined: 23-Jul-11

okay this actually goes over ten cards but  you only need 4 in hand to make it all work they  are gemstone cavern elvish spirit guide flash and protean hulk okay so play gemstone caverns opening hand as well as removing spirit guide from your hand  to make a green mana then use caverns for a blue use it to play flash to put out protean hulk do not reduce it's cost by 2 this will send it to the grave allowing you to now sift through your deck for four disciple of the vaults and put them to play follow that with four phyrexian marauders and four shifting walls since they are all 0/0s the only thing with a cast cost was your disciples so of the 6 cast cost total you could search from protean hulk you only used four now when the marauders and walls die since they are artifact an opponent will lose 8 life for each of the 4 disciples in play which means you just dealt your opponent 32 damage technically on "turn zero" hahaha


[Edited by reaper on 25/Jul/11 at 4:42AM]

[Edited by reaper on 25/Jul/11 at 4:44AM]
Date Posted: Mon Jul/25/11 at 10:03am

reaper
Posts: 436
Joined: 23-Jul-11

input anyone?
Date Posted: Mon Jul/25/11 at 10:19am

Turbine
Posts: 10194
Joined: 26-Oct-09

http://www.mtgcombos.com/view.php?fid=2&tid=436

http://www.mtgcombos.com/view.php?fid=2&tid=845

http://www.mtgcombos.com/view.php?fid=2&tid=1020

This combo has been posted a lot before. It's not your fault, but try to see if a combo has been posted before, before posting it.
Date Posted: Tue Jul/26/11 at 5:45pm

ChimneyImp
Posts: 34
Joined: 05-Dec-10

If you were here earlier, you would now:

1. How much this has been posted.
2. How hated someone would be for doing this.
3. How banned all of those cards are for this single combo.
Date Posted: Wed Jul/27/11 at 8:17am

reaper
Posts: 436
Joined: 23-Jul-11

 I posted and didn't look through it's submissions however and they are still all type 1 legal though I would understand someone hating a person for doing it honestly it's been viewed alot so though I feel bad for the re-post if anyone knew sees it and get's knowledge of it I'm glad. I've been playing for years and this year was the first time I saw it in action sadly enough


[Edited by reaper on 27/Jul/11 at 8:21AM]

[Edited by reaper on 27/Jul/11 at 8:22AM]