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Power the Reactor with a Renewable Energy Source

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Darksteel ReactorEnlarge

Darksteel Reactor

{4}

Artifact

Darksteel

Read rules for Darksteel Reactor
Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on this artifact. When this artifact has twenty or more charge counters on it, you win the game.

Full card details & printings ›

Enduring RenewalEnlarge

Enduring Renewal

{2}{W}{W}

Enchantment

Time Spiral Timeshifted

Read rules for Enduring Renewal
Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

Full card details & printings ›

Date Posted: Mon Feb/08/10 at 2:37 pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Play all of the above. Sacrifice the Coretapper to put counters on the Reactor, then it returns to your hand because of the Enduring Renewal.  Play it again for 0. Repeat as many times as necessary.

This has the colors to work in an Esper deck.
Date Posted: Mon Feb/08/10 at 7:19pm

Twogunkid
Posts: 2610
Joined: 22-Jan-10

Turn five win. Nice!




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