Whenever equipped creature deals combat damage to a player, destroy all permanents other than this Equipment.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
+1: Create a 1/1 white Soldier creature token.
+1: Target creature gets +3/+3 and gains flying until end of turn.
−8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
If this card is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.