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Combo Name: First Turn Reanimate Win Submitted By: Torto
Card Name
Type
Cost
P/T
Editions (ordered by release)

Worldgorger Dragon
Creature - Nightmare Dragon 3RRR 7/7 Judgment, Rare

Animate Dead
Enchant Dead 1B Beta, Uncommon

Dark Ritual
Mana Source B Urza's Saga, Common

Dark Ritual
Mana Source B Urza's Saga, Common

Highway Robber
Creature - Mercenary 2BB 2/2 Mercadian Masques, Common

Reanimate
Sorcery B Tempest, Uncommon
Estimated Combo Cost: $10.12
Date Posted: Sat Jun/25/11 at 3:35 pm

Torto
Posts: 148
Joined: 25-Jun-11

First, play a swamp, use Dark Ritual 2 times. With 4 manas, discard Highway Robber and Worldgorger Dragon. If you have in your deck/hand, use Duress to despite any counters (such Force of Will), use Reanimate in Highway Robber, and Animate Dead in Worldgorger Dragon to the infinity combo of mana,damage and gain life with the ability of Highway Robber.  

[Edited by Torto on 25/Jun/11 at 3:44PM]
Date Posted: Sat Jun/25/11 at 4:00pm

rav514
Posts: 329
Joined: 02-Dec-10

What r u using to discard? Post all the cards being used please.
Date Posted: Sat Jun/25/11 at 4:04pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10


probably would be the best
Date Posted: Sat Jun/25/11 at 4:19pm

darthnefas
Posts: 1081
Joined: 04-Apr-11

There is no way this is going to work the way you're selling it. 

I think what he's trying to do is Reanimate the Robbers so they are permanent. 

Then the Worldgorger gets Animate Dead, but when he comes into play the enchantment that brought him back (Animate Dead) goes away which puts the Dragon back in the graveyard.  The Robbers come back (dealing out 2 damage and giving you 2 life) and bring the Animate Dead with it, which brings back the Dragon, which repeats the process. 

So all we gotta do is get the 2 cards out of your hand and into the graveyard with 2 mana.

 
Date Posted: Sat Jun/25/11 at 4:35pm

Torto
Posts: 148
Joined: 25-Jun-11

OOPSS! Really i have wrote wrong, that's exactly what darthnefas commented and i try to mean first turn that the combo is made, not the first turn of the game (really the dark rituals don't have any sense if you have the right quantity of mana to do the combo). I have already post a corrected version for this.



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