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Izzet GuildmageEnlarge

Izzet Guildmage

{U/R}{U/R}

Creature — Human Wizard

Guildpact

Read rules for Izzet Guildmage
({U/R} can be paid with either {U} or {R}.) {2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy. {2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.

2/2

Full card details & printings ›

Date Posted: Wed Jun/15/11 at 2:05 am

Seregthol
Posts: 115
Joined: 21-Feb-11

This one's a little complicated.  Cast Rite of Flame (with two more in your graveyard), but copy it in response with the Guildmage.  Let the copy go off (giving you RRRR in your mana pool) and use three of the mana to copy it again.  Do this google (10100) times just to be sure you have enough mana.  Play Shahrazad, and use the Guildmage to copy it (-log1/2x) times, where x is your opponent's life total.  In response, cast twiddle targetting the millstone.  Use the Guildmage ot copy it x/2 times, where x is the number of cards in your opponent's library, using the array for blue mana.  Use the millstone on your opponent in response to each copy going off, so they don't have a library anymore.  The subgames will start, and your opponent will lose all of them automatically because of a lack of cards in library.  If my calculations are correct, ([-log1/2x]+1) subgames should be exactly enough to put them at 0 life.
Date Posted: Wed Jun/15/11 at 2:44am

Dakkon Thued
Posts: 312
Joined: 15-Mar-10

I didn't check your math or anything, but wouldn't halving their life never allow it to reach zero?  anyway, i'm not sure if your are serious with this, but it's funny either way.
Date Posted: Wed Jun/15/11 at 2:49am

Seregthol
Posts: 115
Joined: 21-Feb-11

I am serious-ish with this, as in it would work, but I made it for teh LOLs.  And yes, through halving they can reach zero, because they lose half life rounded up.

[Edited by Seregthol on 15/Jun/11 at 2:50AM]
Date Posted: Wed Jun/15/11 at 2:51am

Draco_lich
Posts: 1073
Joined: 07-May-10

that would be annoying... i dont scoop often, but that would annoy me enough to do just that... or make sure to kill in the first turn next time i played you, so you couldnt get that to work
Date Posted: Wed Jun/15/11 at 2:51am

Draco_lich
Posts: 1073
Joined: 07-May-10

that would be annoying... i dont scoop often, but that would annoy me enough to do just that... or make sure to kill in the first turn next time i played you, so you couldnt get that to work
Date Posted: Wed Jun/15/11 at 8:29am

darthnefas
Posts: 1081
Joined: 04-Apr-11

By the way, after the serious math lesson you just threw out I don't mean to be a bummer and I'm not saying I'm that smart, but if you are at 1 and you half 1, you get  .5 which rounded up is well, 1 again. 

So no, you couldn't die from that. 
Date Posted: Wed Jun/15/11 at 3:26pm

Seregthol
Posts: 115
Joined: 21-Feb-11

The life lost is rounded up, not the life total.  Half of 1 is .5, which gets rounded up to 1, so they lose 1 life and go to 0.

If you check the errata at http://gatherer.wizards.com/pages/card/Details.aspx?multiverseid=980, it says cleary that the life loss is rounded up.


[Edited by Seregthol on 15/Jun/11 at 3:30PM]




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