Skip to content
MTGCombos
MenuClose

Share your combos and save your decks.

Join for freeLog in
Magic The Gathering Combos

Home     Submit A Combo     Deck Builder     Forums     Picture Guess     Help

You are not logged in [click to login] - [Join For Free!]  





Reoccuring Thoughts

Hover a card name for a preview. Tap or click an image to zoom, or open its rules below.

Panoptic MirrorEnlarge

Panoptic Mirror

{5}

Artifact

Darksteel

Read rules for Panoptic Mirror
Imprint — {X}, {T}: You may exile an instant or sorcery card with mana value X from your hand. At the beginning of your upkeep, you may copy a card exiled with this artifact. If you do, you may cast the copy without paying its mana cost.

Full card details & printings ›

Isochron ScepterEnlarge

Isochron Scepter

{2}

Artifact

Mirrodin

Read rules for Isochron Scepter
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Full card details & printings ›

Far WanderingsEnlarge

Far Wanderings

{2}{G}

Sorcery

Torment

Read rules for Far Wanderings
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If there are seven or more cards in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Full card details & printings ›

Darksteel ColossusEnlarge

Darksteel Colossus

{11}

Artifact Creature — Golem

Magic 2010

Read rules for Darksteel Colossus
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Indestructible (Damage and effects that say "destroy" don't destroy this creature.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

11/11

Full card details & printings ›

Date Posted: Tue Jun/14/11 at 7:31 pm

Skippylikeno
Posts: 56
Joined: 14-Jun-11

I\'ve never tested this one out so I\'m not too sure how smooth it is, but the basic idea is to keep using false memories off of the scepter and far wanderings off the mirror. This will quickly cycle through your library by making you mill seven and search for three lands every turn (since you\'re always going to have threshold). Everytime darksteel is milled he will go back to the deck until you have essentially nothing left and just feel like drawing him (which can be done with any other creatures with that abilty too, like any of the legendary eldrazi). By then, you\'ll have so much land that he can be played with ease and hopefully take out the opponent before he finds a way to kill you first. This is a rough sketch of the potential this combo has but with some tweeking and fine-tuning it could probably be very powerful.
Date Posted: Wed Jun/15/11 at 8:32am

darthnefas
Posts: 1081
Joined: 04-Apr-11

And then, once you play him, you have no cards in your deck and you lose? 

I'm so confused!
Date Posted: Wed Jun/15/11 at 9:19am

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Naw, you only really need to mill yourself 21 or 28 cards, so you should be fine against a non-mill deck