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Trusted Nightmare

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Date Posted: Tue Jun/14/11 at 6:14 am

Skippylikeno
Posts: 56
Joined: 14-Jun-11

A more creative way of getting extra turns; torpor orb nullifies the manta's first abilty, and the trusted advisor can return the manta to your hand which activates the second abilty. After that you may try to finish the opponent in whatever fashion that suits the deck, such as giving the manta haste with something like mass hysteria, making the trusted advisor difficult to block with something like fear or protective bubble and slowly chip away at their life, employ multiple advisors & mantas for extra craziness, or simply attacking with other creatures (which would be extra effective for an exalted deck or any deck with indestructable creatures)
Date Posted: Tue Jun/14/11 at 7:46am

darthnefas
Posts: 1081
Joined: 04-Apr-11

Darn Wormfang is so darn expensive to cast is the only problem.  Then you have to wait for upkeep to return him, which gives your opponent some time to react. 

 
Date Posted: Tue Jun/14/11 at 10:14am

lin sivvi
Posts: 1608
Joined: 14-Jan-10

But its fucking awesome!
Date Posted: Fri Jul/01/11 at 6:08pm

SteveK
Posts: 161
Joined: 16-Mar-10

So making an infinite turn millstone deck now...
Date Posted: Fri Jul/01/11 at 8:44pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10



Date Posted: Fri Jul/01/11 at 9:21pm

darthnefas
Posts: 1081
Joined: 04-Apr-11

The creature is 5UU and the artifact is 5. 




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